Wow! I was looking at other tile-based games and you can tell this one put in a sheer amount of effort. It does take a while to understand everything, but I was really impressed with all the mechanics added. Different bee types, different tile types and how they affect each other. And... The spreading theme was completely nailed.
Almost everything in this game spreads, lol! The bees, the forests, the water, the flames. I think this one deserves more recognition, especially for how well it delivered the theme.
As I finished typing this, my whole world was set ablaze xD the fire had spread everywhere! Seriously well done!
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Beeyond The Garden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Playability | #100 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- That is a really nicely made game! I enjoyed plaing it although it is a little hard understanding the mechanics. Maybe you can rework the tutorial to help players get into it. thanks for making this game!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
An idle-simulation puzzle game about bees restoring a barren world into vibrant, self-interactive and self-spreading life. Spend some relaxing time in a world that lives and breathes through internal, naturally-inspired rulesets. Or, brave the unknown and seek out the mysterious flowers of the old world, grow and spread your gardens to reclaim these flowers into the fold, and reclaim bits of the barren world; one bee at a time.
Did you remember to include your Game Design Document?
Yep, though it got a bit messy towards the end.
Is your game set to Public so we can see it?
Yes
Extra Notes
This is my first game jam project, and my second ever project as lead programmer. Wish me luck, this was a huge leap in technical complexity from anything I've done before!
Additionally, though each member of my team did end up needing to leave due to various personal life issues, I still consider them a part of the team consideration. Even if it was very nearly a solo project, I couldn't have done it in time without them.
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