Lovely art style and nice music! The character and monster designs are very cute and fun!
I've encountered a bug: when I died the pop up menu didn't lead me to the Start menu or do anything else.
Also the movement speed seems a bit slow. Maybe I didn't find how to change it, but I'd love to be able to control the movement with the arrow keys because moving with WASD and then using Z and X for attacks is a bit uncomfortable.
Overall a very cute game, a lot of work went into this. Good luck team! <3
P.S. I love the toads.
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Phoebe's Phenomenal Phials's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Playability | #100 | 4.000 | 4.000 |
Theme | #104 | 4.000 | 4.000 |
Cleverness | #423 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Despite its simple nature this game has amazing visuals and does a really good job of storytelling. The theme is implemented beautifully as well. Nice job!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Phoebe's Phenomenal Phials is a game about a plucky witch who is intent on brewing potions which she loves to use for various witchly purposes.
However, every time Phoebe attempts to brew her potion, something goes wrong and an explosion of magic blankets her swamp. Because of her mistake, the ever responsible Phoebe must clean up the swamp after each attempt, battling and subduing the wacky results of her magical mishaps. Phoebe can use a combination of throwing some of her other expired potions at the creatures she unwittingly created in order to clean up the swamp along with good old fashioned clobbering.
The game is a 2.5d side-scrolling action game with cartoon graphics and a lighthearted tone. It is usable on Windows PC with keyboard or gamepad. Playing as Phoebe, you can move, jump, throw potions, and swing at enemies in combat. The level completes when you defeat the boss.
To emphasize the 'It's Spreading' theme, the ominous purple cloud from the disaster is shown moving slowly and transforming normal woodland creatures into monsters you must defeat.
The game will primarily revolve around the player’s ability to defeat enemies by throwing potions at them and swinging to clobber them. Phoebe’s player will be able to defeat a variety of enemies but we want to have emphasis on her potion throwing ability as a staple of her craft.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Thanks for hosting the Jam! We're all new to the community. One team member (Ghostly) has published games indie before as Javissoft on Steam, the rest are new to game development.
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