Congrats on submitting your first ever game for the jam! Jumping and interacting with chests and graves was working for me. I was able to craft the mana element earth. After I crafted the "create block" spell, I couldn't figure out how to cast it. I hit the C key and I see the box appear, but I was unable to proceed. Overall, well done on your first game. Keep making games!
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Potion in motion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes double checked
Is your game set to Public so we can see it?
yes
Tell us about your game!
As the you the player are portaled into this world you disturb a large tome, after learning that the tome used to hold the laws that govern that world have been scattered the player is charged with collecting the pages on which the laws are scribed . The player travels the levels collecting reagents to use to create spells to solve puzzles to progress.
Controls:
A or Left arrow: to move left.
D or Right arrow: to move right.
Right click: to interact with the world.
Left click: to interact with the inventory.
I: for inventory.
Esc: to restart game.
Extra Notes
Potion in motion is a prototype as my first ever game, all art used was made by me, future features I would like to include would be; fall damage, jump boost, block destruction, buttons and doors. each requiring a new spell and reagent combinations
Note: as I didn't realise about targeting code to the html 5 originally the menu and cut scene have scaling problems I haven't fixed yet
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