Play game
Potion Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great alchemy implementation with interesting mechanic for mixing. Really great to see guidance at the beginning of the game. Unfortunately while playing I have not discovered Shadow part in the game. Really great attempt keep this up.
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
Potion Game is a physics based puzzle/merging game about crafting potions for cursed shadow people.
Controls - Keyboard
- Arrow keys / WASD - Moving
- J - Collect / Interact
- L - Throw
1. Accept orders from your clients.
2. Collect ingredients accordingly.
3. Throw ingredients into the blender.
4. Get higher grade ingredients by colliding two ingredients of the same kind in the blender.
5. Craft your potion by pushing the lever!
6. Sell it!
7. Repeat
Extra Notes
Thank you very much for hosting such a great game jam!
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting mechanics! I didn’t like the fiddly throw-to-pickup mechanic though.
I am not entirely sure of the context behind throwing a rock to get a balloon but felt like it was just a standard asset that was used together. I also did not understand the game fully on how to play it but I enjoyed the visuals and the game ran well in a browser and you didn't force people into Fullscreen mode which most of the Webgl games I have played for the jam lack a lot in.
Now that you mention it, they kinda look like balloons xD
Im glad it runs well in thre browser.
Thanks for the feedback!
This is an interesting concept, but the gameplay ultimately ends up being too difficult. I did not feel like I had enough control over the throwing mechanic, and got a bit frustrated early on.
I also had a hard time deselecting only the balls that I wanted. It seems like sometimes if I wanted to keep the first ball i got, and drop one of the ones on top of it, that all of the balls would be dropped.
Visually very cute though!
Thank you very much for the feedback
Interesting concept, good one where you put in the combining mechanic there. Certainly add more to the game.
I would say the controls are a bit hard, picking up and throwing in requires loads of precision to perform. And that really brings down the user experience a bit.
But anyway, good job!
Thank you for your honesty. I appreciate it
Fun concept. It's kind of a cross between an potion brewing game and suika game.
Aiming felt wayyyy too hard for me tho. Not just fetching, but even more so putting what you picked up into the glass box. Had a ~20% success rate at that. Was still fun tho! But I'd make it a bit easier.
PS. Just like previous comment, I also thought time was running out at some points because of the music ^^.
You right! Suika game was big inspiration.
Thanks for the feedback!
Potion Shop Floor: Covered in ingredients.
Customer Satisfaction: 50% (alive)
Potion Maker: Richer than ever.
I had a good time playing this, a fun take on mixing ingredients! The mechanic to fetch was challenging to get used to, but not debilitating. The floor getting progressively messier gave me big Overcooked vibes, which was funny.
One small adjustment I would make is to the music. There's a part of the song that sounds like "time is running out" and it induces a little bit of panic. But good submission regardless!
Im glad you had a good time! Yes Overcooked was a big inspiration.
You right, the second part of the music is off. I had the initial idea to make it time based but it could not implement in time.
Thanks for the feedback!
This Game is funny.
its like a cross of Pokémon Wizard shop keep hahah.
I like it! good stuff.
Im glad you had fun! Thanks for your feedback, much appreciate it