Results
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
This is a really cool game, and really interesting interpretations of the theme components! Very clever idea to use "beams" of shadows, and giving them their own properties, and mixing the beams to match ritual-circle-like patterns. Nice choice of aesthetic too, well done!
Incredibly clever puzzles that weren't too easy to solve and just enough challenge to keep me engaged and not too frustrated. I did have to read the "how to play" to finally get a grasp on the game, so I would maybe add some form of tutorial in the game to at least help players get started. Other than that, this is a solid puzzle game.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Manipulate light and shadow to conduct alchemy. Spectrum of Shadow is a 2D puzzle game where you assume the role of an alchemist and experiment with the tools at your disposal!
We included 3 modes:
Standard Mode contains 18 hand-crafted puzzles. How far can you make it? What wild solutions to the puzzles will you uncover?
Infinite Mode is an experimental (*cough*) mode where random puzzles are generated. Some may not be solvable, but they do end up looking cool!
Sandbox Mode is exactly what it sounds like. Play around with limitless items and see what cool combinations of glyphs you can design!
Extra Notes
We didn't have time for an in-game tutorial, though we did design the first few levels with introduction to mechanics in mind. On the game page there is a "manual." We implore you to look through it if you feel lost!
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