Very well made and very good representation of the alchemical process of self-improvement! Can't wait to see more from Astrades!
Play game
The Great Work's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The art, the environment, the music/sound effects and even the story were all put together very well here. I found myself intrigued as to where this was going to go. But, I was also a tad overwhelmed with the amount of information given in regards to any kind of crafting. The controls were easy to grasp, and I didn't really have issues while playing. And while I feel that the way the themes were presented in this game were interesting, especially from a narrative perspective; where shadows--in regards to parts of the story you want to uncover, for alchemy, while gathering and crafting were a big mechanic here, having to complete the philosopher's stone as the main objective feels like the objective in a lot of stories that utilize alchemy. Though this may not be the kind of game I would personally play, I found what was presented to be done quite well and ties in your interpretations of the theme to the story nicely, too. All the same, do keep up the good work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Performance Tips:
- IMPORTANT: Don't use Firefox. It doesn't support SharedBufferArray, so the game will freeze a couple minutes in. Edge may have the same issue. We recommend Chrome and Opera GX.
• We strongly recommend activating hardware acceleration in your browser before playing. Since this is a 3D game, it can be demanding in web mode.
• Once the game has fully loaded, we recommend refreshing the web page to avoid potential bugs, such as book pages not working as they should.
• Also, in the web version, you might experience some stuttering the first time you enter the house due to shaders loading. This should only last for a few seconds.
About the game:
This is a first person puzzle game with light horror ambience. No jumpscares. You are Melchiades, an alchemist who is going through a trial to transcend humanity and create the Great Work (i.e. Philosopher's Stone) and you are supposed to find the recipes around the house and figure out how to make the philosopher's stone. You can interact with ingredients and tools and craft stuff.
Extra Notes
Please let us know your thoughts on it! We work day and night on this project and are thrilled with how it turned out thanks to our small team. However, we didn’t have much time to test the web port.
We welcome any feedback you have, whether it’s about the difficulty of the puzzles or any other suggestions!
Also, I’ve included a couple of nods to Thor’s stream... a big spoon and urine alchemy!
------------------------------------------------------------------------------
Spoilers on mechanics below:
----------------------------------------------------------------------
Shadows spawn on a timer and decrease the light in the environment. In order to fight them you can craft flares. The recipes have the formulas for them, and exposing the shadows to them will give you more time!
-----------------------------------------------------------------------
For those of you who want to see the ending but don't get how to solve the recipes, there's a walkthrough link in the game's description.
Have fun ;)
Leave a comment
Log in with itch.io to leave a comment.