I liked the GDD, it had a lot of nice data! I also feel like radioactive mines have a lot of atmospheric potential.
Play game
GLOWING GLOOM's itch.io pageJudge feedback
Judge feedback is anonymous.
- The darkness and practically no sound really gives a creepy feeling in this game. trying to mine and avoid getting eradiated any more is a fun mechanic, gives the player the option to run and find another way to the rocks. Punching the enemies seems to be the only thing you can do to them, maybe give the ability to block would help. the art in this game is quite nice, helps give the feeling of loneliness.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1_wfRI5Hagpxi9mheaV__qR-RnBiTl2GgYDg9tXe37k0/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You can move with WASD and you need to mine Uranium and kill enemies. Try to get a Highscore and mutate by selling your uranium and getting Irradiated while killing monsters.
Please explain how your game fits the theme:
As there are no weapons in the Game, the player has to rely on himself as his weapon.
Is there anything you'd like the judges to pay particular attention to?
Lighting, mutations and the UI screens
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