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Balloon Picker 3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the chosen theme | #11 | 4.250 | 4.250 |
Overall | #33 | 2.987 | 2.987 |
Your personal opinion | #35 | 2.700 | 2.700 |
Innovation | #36 | 2.450 | 2.450 |
Aesthetics (Art or music) | #41 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Title its based on
Red Balloon, Blue Balloon: Balloon Panic
Any pre-made / AI assets used (if applicable)
Pre-made assets I used were the balloons from my other game Balloon Picker 3 and music with credit
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Comments
Simpler than tying off a balloon, more satisfying than popping one.
Very simple game - I liked the quick-fire rounds every 10 seconds!
It really fits the theme well. But the goal seems too simple.
The panic in the prompt was certainly included in this game. The idea is really nice but the replay only works correctly the first time then afterwards when you die, the balloons don't stop coming so eventually, you die over and over again immediately without even moving.
I liked the music, sound effects, and minimalist art a lot. I wish the map would clear of balloons once you die because sometimes you get stuck in this infinite death loop. I didn't survive for super long so it could be possible this is in that game, but to keep the player engaged for the full 60 seconds, you could try adding different color balloons that have different movement patterns. Although I did not get the counter down to zero, I had fun playing. Very challenging and fun.
It's really hard, you could call it Dark Souls of Baloon games