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Park Psychosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics (Art or music) | #29 | 3.000 | 4.500 |
Innovation | #34 | 2.583 | 3.875 |
Use of the chosen theme | #37 | 3.083 | 4.625 |
Overall | #37 | 2.813 | 4.219 |
Your personal opinion | #39 | 2.583 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Title its based on
Destroy The Invisible Fortress!!
Any pre-made / AI assets used (if applicable)
Sounds from Freesound.org
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Comments
Yo! This is pure magic. Really chaotic creative visuals, but somehow all totally readable. Especially love the child with a blurred out face with castle on his head and the way the business man's arms animate. Looking forward to seeing more of your games!
(Next pizza jam is in July https://itch.io/jam/pizza-jam-pizza-prize9)
Destroying a child's dreams. My hobbies are in this game.
All the joy of beating up children in a park without all that legal stuff. Very enjoyable and creative, loved the music, looking forward to more.
Took me a while to realize the buildings also have their own abilities but it was very enjoyable. I also really like the seemingly randomness of the abilities for both parties. It does take a while to get use to but I like the mechanics and strategies of this game.
Love the aesthetic! The child has been destroyed
Very fun and creative game. Very much looking forward to the sequal. The child is a very difficult foe, it is a challenging game but when you finally destroy that little freak of nature child you feel more accomplished then any Souls game could ever hope to make you feel. If a sequal doesn't get made I see no point in continuing life.