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A jam submission

CoffeeBrakeView game page

This is our first game.
Submitted by KazukoP — 9 minutes, 9 seconds before the deadline
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CoffeeBrake's itch.io page

Results

CriteriaRankScore*Raw Score
Use of chosen theme#632.7913.222
Innovation#702.0212.333
Overall#712.2372.583
Your personal opinion#742.1172.444
Aesthetics (Art or music)#832.0212.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Title its based on
I'm drinking Black Coffee!

Any pre-made / AI assets used (if applicable)
ui buttons

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Comments

Submitted

Good prototype IDK if there is anything I missed out on cause there were no levels You should have added some but for a first game this is cool

Developer

A thousand thanks! We weren't able to add any levels due to technical problems 😅, but we already have a first level prototype ready!

Submitted

I think you should make madness mode from drinking coffee (although it breaks the point of the game a little 😅). Then it will be possible to implement something like searching for coffee to get bonus damage and points in this mode. Good luck developing the game in the future!

Developer

Thanks for the feedback! This is our first game and is still in an early stage of development. We will take your idea into account.

Host

Great tutorialising here, which i always love to see. I love the idea that i go into 'madness mode' if i dont have coffee, I accidentally pressed the button too many times and spawned 100 enemies, and i was holding the knife by the blade😅  but this has lots of potential.

Developer

Thank you very much. We hoped no one would notice the last minute bugs 😂. 

Submitted

Game was so good :)

Developer(+1)

Thanks!

Submitted

Could you try our game :)

Submitted

interesting concept there! keep it up <3 i would love to see a more complete prototype of this

Developer

Thank you!

Submitted

Cool prototype! I like the idea of having to maintain some sort of meter, otherwise you go into a different combat mode. The animations and models look great. I think if you were to continue to develop this, having some sort of use for staying caffeinated would be good, as right now madness mode is where all the gameplay is.  I really liked being able to throw the knives at enemies, wasn't expecting that. Great job :)

Developer

Thank you very much. The initial concept was much more complex, but being our first game we realized that it was not as simple as expected. We will probably continue to develop it in our free time.