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DeveloGrater

73
Posts
13
Followers
14
Following
A member registered Nov 10, 2019 · View creator page →

Creator of

Recent community posts

thank you! i really like the pace of this jam, week long jam is amazing <3

thanks for the suggestions! <3

interesting concept there! would love to see a more complete version of it.

ƨbɿɒwʞɔɒd ƨi ϱniʜtγɿɘvɘ

really need a more complete view of the map though :)

hey! great aesthetics, love it! <3

interesting concept there! keep it up <3 i would love to see a more complete prototype of this

cool game! the soundtrack is fire <3

hey, interesting puzzle design :D

one of them is a fake one that shoots out confetti :)

hey! the theme is very spot on :D

hey, interesting game!

you really should add supports for numpads though, i feel like its built for this :D

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i am awful at chess but this game is pretty great :D all i needed to know to play is how each units moves

hey, cool game! love it

very interesting mechanics!

hey, interesting game!

the instructions do need to be better tho lol

hey! cool little game. i had fun playing it :D

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the game kinda softlocks if i use projectile ;_;

too many!

cool game! i wish there are more merge types tho, sometimes i merge and end up getting a worse card ;_;

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should have made it clearer but basically ur taking photos for medusa, one photo each turn. medusa will judge ur performance after 9 turns

nice

good point. please look forward to the next build in the future!

我的……我的超人……

what a masterpiece

that was fun! and cheers to the team for putting out a game with great visuals & audios in only 2 days!

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Thank you for your review! I am not so sure whether it can be explored to html without causing any other bugs though, which is  the main reason i stick to an exe file

Great soundtrack and very interesting story/gameplay! Controls could be worked on a bit though, death's movement feels a bit hard to control

Great graphics and interesting gameplay

Great soundscape. Graphics has an old school touch to it that I really enjoy. The combat system was a bit less polished, but still an overall fun game.

Really nice soundtrack you got there! Makes me want to move to the beat. Gameplay was also really enjoying - it has extremely nice replay-ability! (Though I have yet to try other difficulties)

The mechanism was amazing <3

oh wow this is impressive!

this is awesome!

I like how the levels are randomly generated but the movements feel a bit too slippery. Maybe change the accleration and deceleration so its more responsive?

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you don't necessarily need to make a completely new game. You can change the resolution manually, and update the assets so they fit, like making a port of your own game. But be careful! 64*64 can limit quite a lot of things, and you need to think about what elements you need to change such that they fit

very fun! quite a challenge but cleared it in 2 tries.

The controls could use a bit more work though. Jumping feels a bit laggy

It was originally designed to compensate the lack of flies, so if there are less flies on screen, your hunger drops slightly slower and if more, your hunger drops faster. Now that more flies are present on screen, I guess it makes more sense to use a constant instead