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megrIm

54
Posts
3
Followers
11
Following
A member registered Oct 20, 2023 · View creator page →

Creator of

Recent community posts

Nice game! I liked it. I was finally able to turn off my brain and relax (〜 ̄▽ ̄)〜

I especially liked the silly jump animation.

Maybe it's just me, but I noticed FPS drops from about the middle of the game.

Good luck!

Great game! I like the visuals. The concept of the game is very interesting. I like how you implemented respawn!

It would be cool if you added new features to the game (maybe traps or shooting enemies).

Good luck!

Not a bad idea. ZERO UI is 100% done. In my opinion, you should polish the visuals (some objects are simple geometric shapes) and make the campfire hitbox smaller. Good luck!

Good game! I liked the concept with the inversion of the world. I especially liked the use of small creatures for buttons. If you add more features like this, the game will be great! Good luck with the development of the game after the jam!

I like the stylish visuals and audio of your game!

I liked the idea too, but I couldn't win even once in 10 minutes. Maybe I didn't understand how to avoid enemies, but if you heard their sound, then in 80% of cases they are already chasing you at high speed. I think you should simplify the game or make it possible to escape from enemies (for example, using static light sources that appear on the map).

Good luck in developing your game!

Great game! I really like the visuals of the game. I like the concept of protecting the moonflower from both the sun and drones. It doesn't get boring quickly.

However, after the noon, too many drones appear and I didn't understand how to kill them fast enough.

Good luck with developing the game after the jam!

Cool game! I really like the visual style and audio! Very creatively done ZERO UI. The concept with the sowing and snake-like gameplay at night is interesting. Good luck in developing the game after the jam! 10/10

Nice idea with the platformer. ZERO UI is fully implemented. I think the game would be better if the light above the player was somehow used in the gameplay. Good luck!

Really good game! I like the visuals, the audio. The concept of combining farming with tower defense looks very interesting!

After the jam, you should improve the economy and the speed of the birds (at the beginning, I stupidly put a lantern at the end and waited for the birds for a VERY long time LOL) in addition to what you indicated on the itch page.

Good luck in developing the game after the jam!

Great game! I really like the concept, visual style, audio. The game needs some polish, but overall it's great! Good luck with the game after the jam!

The visuals and sounds of the game are good. The concept of keeping the fire burning is interesting, but I don't think you've developed it fully. Perhaps it would be good if you diversified the gameplay. Carrying sticks into the fire gets boring pretty quickly. I also want to ask you, is there a way to win in the game? If not, maybe you should add it after the jam.

Good luck developing your game after the jam!

Great game! I love the visual style, the concept, the music and the theme. I was especially pleased with the implementation of ZERO UI (volume buttons are very creative LOL).

I want to note that unfortunately I was only able to reach the second boss (I'm too much of a casual player). I would like that after the jam, not only bosses, but also regular enemies would appear in your game (if you already have them, please correct me). It would also be cool if the game added something like character development and random generation. These are just my wishes and this will not affect my rating.

Good luck in developing the game!

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I was hooked by the visual style of your game, I think it should be completely black and white then the game will look sick (in my opinion)) (UPD: Or at least without such player particles). The music is also good. The theme and ZERO UI are 100% complete.

You should rework the controls and perhaps remove the shield as a core mechanic. By the way, its rotation works very poorly and I had to stand still and shoot at the boss from afar because of this LOL.

Now your game is more of a foundation. I think that if you continue to develop the game, go beyond the concept of protecting the star and killing the boss and make something like an exploratory action game in space, it will turn out great!

I think after some improvements your game could be quite attractive! The visual style, music and ZERO UI are well done.

I didn’t like that after any mistake I had to go through everything from the very beginning and watch the cutscene. Also, I didn’t really understand the implementation of the theme, it would be great if you could explain it to me. As I understand it, robots should see the character in the light? I didn't notice any difference between detection in the light and in the dark.

Good luck!

I'm sorry, but the game is far from finished. You need to fix gravity and camera behavior. Good luck with your next jams!

Thanks for the feedback! Glad you liked it

Good game! I love the visuals, the music, the creative use of theme. I think your game has a bright future! Good luck in its development!

Good basis for the game! You need to add new mechanics, add more levels and make them more difficult. I like the game style and the concept of making the player think for two people. Good luck developing your game after the jam!

Not a bad game! It would be nice if there was a little time for rest, since you have to constantly rush from the engine to the light bulbs and back. It would be cool if you diversified the gameplay a little, for example adding more things to repair. Good luck!

Good game! I really liked the visual and I was even upset that it ended so quickly! I think you need to improve the melee attack, because right now it is pointless, because the enemies do not stop and hit the player. Good luck developing your game after the jam!

Not a bad idea! I liked the mechanics and visuals, but the level with a key and 2 candles drove me crazy and I didn’t go any further 🤬 Please make this level a little easier 😓 Good luck!

Thanks for playing my game! Yes, because the door is just a decoration. The necessary actions are highlighted by light indication.

Wonderful game! 10/10. Good luck!

Good game! I like that you added some mechanics to the game. I also really like the visual! Good luck in developing the game!

Interesting concept, but too complicated for my brain 🥴

Good luck with the development of the game, I think this game can hook a certain audience!

The struggle is real. I like the idea of making a road with your corpse, but this mechanic gets boring quickly. Unfortunately, I couldn’t beat the game because I fell into the water, and I no longer had the desire to replay it. I think you should diversify the gameplay as the core mechanics are interesting! Good luck!

Very cool concept for a game! I really liked the visual style, but I didn't understand the point of the character change. I want to point out that there are too few coins at the first levels. And you also need to add a store before the boss battle. Good luck developing your game after the jam!

The game has an interesting concept! I like the idea of going through levels quickly. But the game requires significant improvement both visually and in terms of balance. Good luck developing your game after the jam!

Thanks for the comment! <3

Cool game! If you add random characters and random suspects, the game will be great! Good luck!

Not a bad game! The game has interesting mechanics and nice visuals. But the motion inversion on the ground is confusing when you jump (I kept pressing in the opposite direction LOL). Also I think you should make the game easier after the jam. Good luck!

Interesting game! Everything is great, but I think it would be cool if the enemies visualized their attacks and also had cards. After the jam you should edit some mistakes in the text. Good luck!

Good game! I really liked the visuals and concept of the game. You should add instructions to the game, restart and make the heart rate less jumpy after the jam. Then the game will become even better. Good luck!

I think you should make madness mode from drinking coffee (although it breaks the point of the game a little 😅). Then it will be possible to implement something like searching for coffee to get bonus damage and points in this mode. Good luck developing the game in the future!

One of the best jam games! 10/10. Good luck!

Good basis for the game! Theme and ZERO UI are 100% complete. But you need to refine the visuals and remove empty rooms in the levels. Good luck!

Nice game and use of theme! But in my opinion it needs to be made easier to complete. Good luck!

I liked your game! Good luck in its development!

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Not a bad game! It would be nice if you made the gameplay more varied after the jam. Almost had a heart attack from the exit fullscreen button LOL

The idea is interesting, but the game is not finished! As I understand it, you need to shoot sharks, but I killed a few and flew off the map. Be sure to add the ability to skip the cutscene after the jam. Good luck!