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A jam submission

Don't OVERHEATView game page

Don't overheat the food but also don't serve it cold.
Submitted by VAL1S0R, TUSLUGEA — 11 hours, 53 minutes before the deadline
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Don't OVERHEAT's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1212.5002.500
Overall#2391.7731.773
Sound#2561.4551.455
Gameplay#2681.5911.591
Aesthetics#2761.5451.545

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

nice game plz rate mine too thank you

Submitted

nice game plz rate mine too thank you

Submitted(+1)

Cool entry!

Gameplay wise, I think you could add some more depth. Moving only in one plane meant that the game didn't have a lot of player choice and the moment to moment gameplay could feel a bit dull at times. I think there's an interesting idea here, in which you sometimes want an object, but at other times you want to avoid it. This element of balancing out your heat is cool, and I think you could design more around it. Maybe there's items with different heat values, maybe your objective is to go through a series of levels as fast as possible and therefore you need to keep your heat as close to the maximum as possible without dying (and then the items with different heat values become more valuable at different moments), maybe some "recipes" require different heat values to be maintained for longer durations. Just some ideas you could implement if you continue to work on the project!

Thematically, I think the idea is solid. It makes sense with the overheating that you'd theme the game around cooking. I think it also offers you some cool ideas to explore in terms of mechanics!

I think the aesthetics feel a bit basic at the moment, but you could also make a pretty charming game if you keep with this art style and just do some more assets, environments, and stuff like that. I think the most important thing here is cohesion.

The sound is a bit barebones, I didn't have any music and the sound effect for both the gasoline and water was the same. Sound can go a long way to making the game feel a bit more responsive and fun, so I think this is an area you could work a bit more in.

Cool entry, keep up the good work!

Submitted(+1)

Very basic gameplay, without any objective, just collect gasoline to go faster and water to cool down

Submitted(+1)

The idea was very good, but I think it would've been nice to be able to move sideways and the also maybe turn off the filtering on the textures

Submitted(+1)

Interesting game. However, I would've liked to move horizontally, too.

Submitted(+1)

It would be nice to be able to move sideways, otherwise I really enjoyed it!

Submitted(+1)

I think that the fuel and water could be more random, and move sideways and a little faster would be nice! But it has it's moments

Submitted(+1)

Next time dont use filtering :)

Submitted(+1)

couldnt figure out the controls  ):

Art looks nice tho, and like somebody already suggested try turning off anti aliasing or the compression

Submitted(+1)

nvm i got the controls

Submitted(+1)

It's a bit basic, but it's not bad. Also, if you don't want the pixel art to be blurry try disabling anti-aliasing or turning off the compression

Developer(+1)

thanks for the recommendation i have rated over 100 games and yours is the best

Submitted(+1)

Thank you!!

Developer

controls are up and down arrow keys

Submitted

I can't move.