Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FE6SYNTView game page

Ricochet hookshot climbing game
Submitted by Thor Merlin — 2 days, 8 hours before the deadline
Add to collection

Play game

FE6SYNT's itch.io page

Results

CriteriaRankScore*Raw Score
???#24.3894.389
Trash#64.3894.389
Overall#113.7783.778
Pompous#153.2783.278
Enjoyment#213.0563.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

To be honest, being dyslexic, I had a really hard time reading any of the text in the game, and the chaos towards the top was getting to be way too much and it's a shame there wasn't a way to turn off the chaos setting because I had to close the game early.

Submitted

Whoah

Amazing hellworld. Loved the spells, hidden content, and overall vibe. "Type to cast" should appear more often as a control scheme- but only if it's accompanied by a voice bellowing the spell name.

Submitted

Amazing look. Loved that grapple.

Submitted

Actually really enjoyed this, but couldn't quitemake it to the end.  The audio and picture started glitching and I could barely move 30 meters per Geronimo.

Submitted

I really liked the cute lil atari people, also I thought it was cool how they served as an indicator of which way is up at the beginning when I was still getting used to the controls and gameplay.  Love how there's a little bit of finesse involved in maximizing your height per hookshot.  Great game

Submitted

my soul has left my body

Awesome idea for a game. I wish I'd read the instructions sooner. I was at like 215000 when I read about what the liftoff spell does, and by that point the graphics were so taxing on my system I could barely control anything and the audio was not doing anything intelligible anymore. I restarted the game and must have completed like 20 of the objective, but didn't have the patience to keep it going beyond that cuz by that point my system started getting taxed again. Really cool stuff, though! I loved the creativity that went into the art design. And with the exception of the number of the core objective you needed to move on to the next step,  I thought it was really well balanced in terms of being able to locate objectives but still having to hunt. Nice work!

Submitted

Got up to about 1800M. Good stuff.