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Staircase of Song's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 3.857 | 3.857 |
Gameplay/Design | #16 | 3.857 | 3.857 |
Overall | #19 | 3.643 | 3.643 |
Fun | #24 | 3.571 | 3.571 |
Graphics | #36 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
• How fun/viable is this the overall concept?
• Right now the game is in between a skill game and a puzzle game. Would you like it better if it leaned more in one of those directions?
• Are the controls for playing notes intuitive? How might I change/improve the control scheme?
• Would you rather have direct control of the player characters? (I know this would be a big change, but it would create lots of design space for different kinds of puzzles.)
What did you update?
I updated the visuals, added in-game tutorial text, made a bunch of "quality of life" mechanical changes, and improved the design of the first level.
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Comments
beautiful game, beautiful music, definitely one of the more memorable games I've played on GMTK game jam.
if I had to critique anything it would be the controls... I must praise the fact I can just press the on screen buttons, but when trying to use my keyboard its always me figuring out which and where the buttons are.
⸜(。˃ ᵕ ˂ )⸝♡
Very unique idea
Very cute game! I love how puzzle and myth are intertwining, it is such a cool way of tellyng the story of Orpheus and Eurydice :)
A couple of points that I'd like to give feedback on:
Great game overall!
Wonderful concept, deceptively fun as well.
Seems to have struck the perfect balance between skill and puzzle, personally leaning one direction or another would detract from the fun for me. Greatly enjoyed figuring out the puzzle aspect of this game while playing the notes to slowly form a song throughout the level. The controls are rather intuitive at first, however for some stages the controls feel a bit too spread apart. Perhaps either condensing the keys down to be closer or sticking with a specific set of keys would help with this. The gameplay loop as it is though feels amazing, having the player take control of the characters I feel would detract from the game at its core and end in a less fun final product.
All in all a lovely experience, can't wait to see where this goes!
Interesting concept and beautiful implementation.
Controls are good, but probably it would be ok to use same keys (same row of keys) every round.
About balance of skill game and puzzle game - for me it's just in balance now, you need to think a bit and then make a couple of tries to pass.
Direct control doesn't feel necessary (it even could ruin the atmosphere a bit; for now it's just you and music and it feels just right).
Thank you for the experience, I really enjoyed playing the game.
The overall concept is really fun and innovative! Congrats! I think it is a quite good balance of a skill and puzzle game. the only thing I noticed is that i could not see the last few tiles on the right and on the bottom of the screen because the game was somehow too large for my browser window, but I was able to play anyway.