Yo. Really nice. Good gameplay, fun, and with challenges.
But the difficulty is a bit high for a start.
And call me the manager. Who is the donkey who puts 1 chair in one direction and 4 in the other.? XD
Dw that just a joke. :3. But be care. It smells like forced difficulty. And some troll let's not be embarrassed to point it out unkindly.
Apart from that, that was Really nice like i alraidy said. Clean art, nice challenge and nice gamplay.
Thank for your work and your game. :3
Play game
Vivian's Diner Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 2.333 | 2.333 |
Creativity | #15 | 2.667 | 2.667 |
Overall | #16 | 2.333 | 2.333 |
Pregnancy Content | #19 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Fun little diner dash sort of game, struggled with some bugs but the concept is fun!
- Pregnancy content: A little lackluster, but it is there at least. Having the MC go through some kind of pregnancy would really help, plus a bit more interaction maybe? Gameplay: I like the idea here, it was just a bit jank in my opinion. By the time the third level rolled around, all the guests spawned on top of each other and at that point it was a tossup if I would be able to seat them correctly. It needs some polish and testing, but what is there is good and more involved than most other games here. Creativity: Quite interesting little thing here and I like the difficulty curve as well, it just needs a bit of polish and to be expanded on (HAHAHEAHEHAEH), which I will be looking forward to for sure. Personal thoughts: I liked the difficulty ramp-up, though it got pretty hard to manage since I got unlucky and customers would spawn exclusively on top of each other, which meant that it was a coinflip if I could serve them. Vivian not having any pregnancy despite the outfit really being set up for it was criminal, but I can forgive it given the time constraints. Also, I respect the laziness of giving her roller skates to not have to animate a walk cycle, that was clever.
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