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A jam submission

PyNalpView game page

A short and bugged game
Submitted by McNieps — 16 hours, 19 minutes before the deadline
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PyNalp's itch.io page

Results

CriteriaRankScore*Raw Score
Art - Does the game has interesting/ good graphics?#24.3474.500
Overall#103.5333.657
Audio - Does the game have good and satisfying audio?#103.5193.643
Overall Rating - How much did you enjoy the game overall?#113.5193.643
Game Feel - Does the game feel good to play?#153.2433.357
Theme - Does the game fit and/ or take a unique spin on the theme?#153.0363.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam HostSubmitted

The game looks very simple until one sees the galaxy effect. That is really amazing! The effect is enough to give the game a high rating! Great work on the galaxy 3D effect!

Submitted

Nice looks, feels like a solid game. I think it would be more fair if I could shoot in any direction (perhaps shoot in the mouses direction) because of the game's dynamic even tho it would change the gameplay a lot. Also the galaxy is really cool, with more content and the levels actually being different it would be even cooler.

Submitted

Fairly basic in it's current state but definitely a game with a huge amount of potential. The art is nice and the galaxy effect is totally fantastic. Would highly recommend trying to turn this into a full game if you feel motivated to.

Submitted

The Art is beautiful! I don't need to mention about the main menu , because everyone knows it's incredible!

Loved your game!

Developer(+1)

Thanks Quantum! Hope you had a blast despite sussy hitboxes ^^

Submitted (2 edits) (+1)

Wow! Nice implementation of the theme. I love how you made the galaxy,  you can rotate it, and move it, how did you make that? The about section is 🤩! I think you could add some sort of health bar as the indicator on the player's ship🤔

Developer

Thanks robo! The player doesn't have a health, it only have a shield which take 5 sec to regenerate after the player take a hit. I could definitely add an indicator tho as this is not trivial (only sounds), thanks for the advice!