Interesting game but I wonder if there's a way to condense it down. Maybe don't have the map as long? I liked the continuous change as the zombie grew each day. The zombie taking over in your sleep was okay but it would have been a better payoff to see the zombie wandering the grounds first, and then it eats you. This game is missing something to hook players in. Think about ways to condition the player to keep them playing
At first it was a little confusing but after the first level i could easily tell what to do. The games fits the ritual theme really well in more than 1 way and i feel this game could become a lot better with a little polishing.
I like the game and finding out what happened after you completed the 5 loops as a zombie kept me playing. fits the theme very well story/background and gameplay.
The loop and gradual progress are a great idea for a ritual game, this game takes the theme both literal and figurative. The curiosity aspect of what was happening at the graveyard was keeping me going.
It fits the ritual theme well in both senses, if this was a published game then I would make it so that you can only take 5 actions every 24 real hours so that suspense builds for the player.
Comments
Really fun game, requires some UI element to show which day the player is on. Great work!
Good game but not too sure what i'm doing, instructions and sounds would help
Interesting game but I wonder if there's a way to condense it down. Maybe don't have the map as long? I liked the continuous change as the zombie grew each day. The zombie taking over in your sleep was okay but it would have been a better payoff to see the zombie wandering the grounds first, and then it eats you. This game is missing something to hook players in. Think about ways to condition the player to keep them playing
I like the that you grow a zombie and the play as the zombie. The theme is clearly used.
At first it was a little confusing but after the first level i could easily tell what to do. The games fits the ritual theme really well in more than 1 way and i feel this game could become a lot better with a little polishing.
I like the game and finding out what happened after you completed the 5 loops as a zombie kept me playing. fits the theme very well story/background and gameplay.
I really like the idea, and how there is a limit before you have to sleep and when you wake up the objects changes positions
The loop and gradual progress are a great idea for a ritual game, this game takes the theme both literal and figurative. The curiosity aspect of what was happening at the graveyard was keeping me going.
Fits the theme very well
It fits the ritual theme well in both senses, if this was a published game then I would make it so that you can only take 5 actions every 24 real hours so that suspense builds for the player.