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DizeShadow

43
Posts
A member registered Oct 03, 2022 · View creator page →

Creator of

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The level seemed quite short and didnt look to have an ending.

This game is a great start but i feel you could make the game harder by making the enemies shoot back.

The concept of flying a drone seems really cool to me, but the controls took a little to understand for some reason, for me.

The game could maybe have an ending when you destroy all the tanks, and if you hit the floor you could maybe lose some points or something, rather than clipping through.

The game is very cool and follows the theme quite well. The only issues i have is the player movement kind of messes up when the camera changes, and there doesnt seem to be a proper ending.

The game has a good concept, however the ending also seems to kill you.

The game has a really good concept however i feel the cooldown for 3d mode may be a tad long.

The controls are a bit odd when the camera changes sometimes, but other than that the game seems to fit the theme well, and looks pretty good.

The game has a pretty good concept however at the moment i don't see much use in the camera system.

The map seemed a bit too big and i feel you could maybe change the controls a little to make the player fight over the controller more. Other than that the concept of the game was very good.

The game had a cool concept but i feel you could make it so you lose points if you fell of or penalize the player in some way.

The game looks very nice and i liked how the key presses seemed random.

The game seems very small and has no end goal apart from just falling into the abyss. The fact you had to turn your keyboard upside down was fun though.

The game could maybe reset or give some sort of penalty when the ball hits the floor as it seems that you get points when you hit it anywhere not with just the head.

I dont know if its just a skill issue with myself but i cant seem to complete the first level as i keep clipping through the moving platform.

The game seems to be very buggy as when i try to move the glasses the entire UI disappears.

I really liked the game and it was fun to play, the only thing that i feel could be improved is the graphics. 

I liked the way the controls changed as you went on, however the effect over the screen couldve been either removed or have been reduced.

The game definitely used weird input, and at times was a bit tricky to control due to that, which was great.   

The game doesnt seem to have any end or real goal to it as even if the character does fall it seems to still play as it is hanging upside down.

At first it was a little confusing but after the first level i could easily tell what to do.  The games fits the ritual theme really well in more than 1 way and i feel this game could become a lot better with a little polishing.

The game had a good idea but the second day seems to not work with the number puzzle.

The game has a good concept but I feel you could make it a bit harder by adding more things to do or by making the bars go down a bit faster.

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The game looks visually amazing and the idea of the game was really good however i feel it could maybe have a little instructions part or something that tells you what to press, since i accidently pressed the 'R' button and restarted the game. The other thing is the pause menu buttons don't work and i feel and ending would finish the game off perfectly.

The game had a good concept, like slender, but it seemed too easy and when you die or complete the game the mouse seems to be locked so you're forced to Alt+F4 every time.

Cannot download.

I can't seem to get past level 2 but other than that i can see where you were going and it seems like a good idea.

The games idea is really good however there are quite a few bugs when the pet tells you what it wants, such as when you give it the item it tells you that's not the one it wants. Another thing you could add is maybe some sort of ending when you meet its needs or when you fail.

The instructions button doesn't seem to work and I'm unable to feed the pet. Also when the hunger goes down it doesn't seem to do anything when it reaches 0.

The game seems to have an interesting idea but the way you do things seems a bit too basic. You could maybe add some animation or some button you need to press when chopping the trees and burning the traitor. The daily objectives could also cross out when you have completed them.

The game seemed a bit too easy and i feel could have had some more obstacles in your way while traversing to the goal. Other than the the game seemed to have some good concepts however it could have used the theme a bit more.

The game visually looks really good and the game takes the ritual theme very literal. What could be done is maybe have more demons that could be summoned depending on the amount of blood and perhaps a book which keeps track of who you've summoned.

The ball in the maze section seemed to have too large a hit box and also the part after that with the IP address doesn't seem to work for me.

The game seemed to have an interesting concept, however it doesn't seem to work very well using and ultrawide monitor ad some aspects seem out of place.

The game had a randomized key position which was good but there seemed to be some visual bugs with the clothes when you click them.

The game visual looks really good but it seems too short and easy as the key is in the same place every time and there's only 3 places you can check.

The game had a fun concept but the motion blur could maybe be turned down a bit, and also the picking up of the blocks where a bit off sometimes.

When the game is finished there is no actual end screen or indicator to say you have either won or lost when the aliens have been clicked other than a score in the top left. Other than that I feel the game, with a bit more work, could become a lot better.

The game had some nice mechanics however I feel they would all need some polishing, as the shapes could be picked up and moved around without knowing their place and the light source was a little tricky to find.