Great art but the game doesn't seem to work. I can see how moving with the mouse is weird input but the other controls in comparison feel pretty standard. Maybe you should just unload everything on the mouse, you could rotate with mouse wheel and fast look with right click. Something like that.
Good game, I liked the sound effects and managed to get used to the controls. Great weird input, I feel like I ran out of enemies? So more of these would have helped the player experience.
interesting game, i couldnt get the character to move with the mouse, so im not entirely sure how that worked, it could be worth giving more information on the input, the rest of the input seemed very generic but was still nice to play, alot of effort when into this and thats clear to see. good job.
Playing this felt like writing with your non-dominant hand; it reduced competent FPS hands into what looked like a cat running across a keyboard. But I loved the atmosphere of the game and the sound effects and animations - super impressive work for a week. Very cool experience all round, good job!
Comments
Great art but the game doesn't seem to work. I can see how moving with the mouse is weird input but the other controls in comparison feel pretty standard. Maybe you should just unload everything on the mouse, you could rotate with mouse wheel and fast look with right click. Something like that.
The mouse controls dident work for me so i cant give a fair comment. I will try this again at home and report back.
I couldn't move with the mouse at all and I don't know why. Others were having a similar issue. I moved like an inch and then never again
Interesting concept if it worked! Although beyond that idea it's just a generic FPS with weird input shoved onto it. Think about originality
Good game, I liked the sound effects and managed to get used to the controls. Great weird input, I feel like I ran out of enemies? So more of these would have helped the player experience.
interesting game, i couldnt get the character to move with the mouse, so im not entirely sure how that worked, it could be worth giving more information on the input, the rest of the input seemed very generic but was still nice to play, alot of effort when into this and thats clear to see. good job.
Playing this felt like writing with your non-dominant hand; it reduced competent FPS hands into what looked like a cat running across a keyboard. But I loved the atmosphere of the game and the sound effects and animations - super impressive work for a week. Very cool experience all round, good job!