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CyberSkull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #6 | 3.909 | 3.909 |
Overall | #7 | 3.636 | 3.636 |
Graphical Presentation | #9 | 3.727 | 3.727 |
Fun | #11 | 3.364 | 3.364 |
Controls | #11 | 3.545 | 3.545 |
Era "Feel" | #13 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
16-bit
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Comments
the fact that you can't move left or right unless you jump first makes it interesting, and there are always people who like to suffer with hard platforming xd. I'm not a bit fan of the aesthetics, but good job.
genuinely love the music, the controls are solid and the game feels fun and satisfying to play. the last level was really challenging!
I dig the vibe, it definitely brings to mind some of the "hardcore" Sega Genesis era games. A platformer where you can only move while in midair is an interesting concept. The difficulty here is pretty high, you have to really give a lot of thought not just to avoiding the current obstacle, but where to land your jump so you're positioned well for the next one.
All-in-all a pretty cool and original entry, good job!
Good plateformer, original and challenging and perfectly in this 90’ area (computer i think). It lacks of HUD, with limited time, or limited live , indication of level, scoring etc… (sound design is very good)