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A jam submission

Tricksy TreatstersView game page

A real spook-em-up
Submitted by Anemone (@OGvideogames), Dani — 24 minutes, 58 seconds before the deadline
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Tricksy Treatsters's itch.io page

Results

CriteriaRankScore*Raw Score
✨Soul#343.0833.083
💖Heart#353.1673.167
Overall#452.8132.813
💀Body#482.5002.500
🧠Mind#552.5002.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Wow, really great UI juice, love the bounce and stretch for the resident card. Love the hand-drawn sprites! very cute and tons of personality!

Developer

Thank you so much! Watch out for our halloween update (

Submitted(+3)

Nice one :) I got 2900 spook

Developer

Good job!

maybe i'm dumb, but i don't get it.

Submitted

When I'm not in full screen I don't see the house description and the game makes no sense, maybe that's your problem ?

Yes! Thank you! I never would have thought of it!

Developer

Yeah, theres an odd bug with full screen rn! Watch out for our halloween update (:

Submitted(+3)

Great character design overall, I love the orange with a straw, but I gotta give it to turkey leg cyclops in the end.

Submitted
Deleted 34 days ago
Developer

WOAH this means a lot coming from you! I love your panda game, that UI and design is so CLEAN

Submitted(+3)

I love the animations, very cute and spooky (/‿\✿) I accidentally played it not full screen the first time and was a bit confused, I'm glad full screen shows the little prompts of info for each house so I could choose spookier trick or treaters each time

Developer

Yay!! Glad you liked it! Watch out for our halloween update >:)

Submitted(+3)

seriously beautiful artwork, love their animations and designs! could totally see this being expanded with multiple levels and even more goobers to choose from

Developer

thanks! I love my goobers

Submitted(+3)

The characters and their animations are absolutely top notch! I'm not sure the gameplay works so well against a timer, though, and one thing I'd change would be the choice of keys - a straight line of keys would make more sense (QWER or ASDF). Also, I wasn't always sure which goobers to choose from the limited clues. This was great fun, though. Well done!

Developer

Thanks for the feedback! We've been fixing up some stuff with the clues. Def not a perfect game but it was a fun experiment!