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Slúrp

13
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1
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A member registered May 29, 2024 · View creator page →

Creator of

Recent community posts

Glad you managed to have some fun, thanks for the feedback :)
Is there any particular points of confusion you had while playing? I plan to patch the game to have a proper tutorial within the game itself now that the voting period is done so any points that need clarification I'd love to include

Thank you! There was a point where I decided not to cap the upgrades on the weapons because the chaos was just too funny. Glad you liked it!

Great work on your game, I hope to see you in another jam :)

Thank you so much! Glad to hear it brought you a smile!! Tbh the aesthetic is mostly to cover the fact I cannot design that well hahaha but I’m glad I could make something that looks p cool with my lack of skills

I love the aesthetic and sound effects on this one, good job. Would be cool to see it be a bit more sandbox-y, like a few different solutions per puzzle I think that would be very interesting

I really like this one :) the gameplay is interesting, I could totally see a game like this working in a rogue-like sort of way. I love the little kiwi, but some backgrounds would really help the aesthetics. The UI was clear. I don't feel like it fits the theme that well personally, but I still found it very enjoyable. Good job :)

Love the aesthetic on this one! :)

I adore the aesthetic, looks amazing and fit the theme really well.

Had to give audio a 1, you captured the vast silence of space well but the ship could have used a radio :) i did enjoy the talking sound effects and the overall tutorial design. game play was really fun! Good UI and one of the few games that worked in high resolution :) 

The first game to work properly in full screen :) kudos

(1 edit)

Wanted to give gameplay a 4 but felt a bit clunky. Jump pads were also clunky. Loved the jump on key and the final running on locks segment. Lighting was really cool. Appreciate the voice acting. Very good animation was surprised at the res animation and not just a teleport back to checkpoint. Could have fit the theme better instead of only having one item.

i really liked the art style and i liked that you worked the theme into the lore :) very creative and impressive. my housemate said she wanted the ending to be more celebratory

very good visuals and music and sound effects and animations, really enjoyed it feels very complete! i liked the sprite design as well
i thought the sword was for combat at the start, maybe a different tool sprite would have been better like a hoe or something rather than a melee weapon. also a bat attacked me right as i came down the stairs

enjoyed it but some crunchy sound effects and a thumbnail would go a long way :)