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Consumer Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 3.182 | 3.182 |
Replayability | #8 | 2.364 | 2.364 |
Innovation | #9 | 2.273 | 2.273 |
Overall | #13 | 2.167 | 2.167 |
Theme | #14 | 1.636 | 1.636 |
Audio | #15 | 1.818 | 1.818 |
Visuals | #16 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The theme seems really cool. However I have no idea what the items do.
Knit picks: font size is way to small.
hud items are so small have no idea what is going on with the items
I feel like there is game mechanics I completely don't understand going on with the items.
I found it to be a super fun game, although very difficult until you learn to play and hit the shopping cart. Good job!
Pretty solid man! Something to be proud of for sure. I agree with the other comment, it felt impossible to leave with the number of items I had acquired, but otherwise not too shabby.
I think this game has a lot of potential. The controls feel pretty good, and hit boxes are generally clean.
Some of the problems I saw with the game; the music loop is too short, and the constant symbol clashing gets old really fast. The game also feels a little bit too easy, but also impossible if you decide to play for any amount of time. I got over 6k hp, but could never get enough money to actually escape with the quantity of items I had at that point.
It's kind of minor, but the item pickups are very small, I couldn't make out what they were.
You can continually loop to the third floor and grab all the items. Maybe add a cost to go there?
Thank you so much for the feedback! I’ll take all this into consideration when I go back in to improve the game.