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Rust cave explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #7 | 1.540 | 1.778 |
Gameplay | #8 | 3.079 | 3.556 |
How well the theme was used | #12 | 2.598 | 3.000 |
Overall | #13 | 2.358 | 2.722 |
Graphics | #16 | 2.213 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name of engine or framework
ggez
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Comments
I like it!
I agree that has a certain aesthetic to it with the perimeter and edges on the entities, it looks stylish.
Great job!
I think this one has issues with pixel pitch. I was able to click the buttons but my mouse cursor was far to the left of the actual button. And the character would scroll to the lower right of my screen. :)
It was entertaining to play with though!
Finally someone who thinks about the players who don't play with a QWERTY keyboard. I really like your settings menu! Well done on this part :)
I had a strange bug .. When starting the game it was distorded and could not click on anything. The workaround was to move the window to my second monitor then back to my main.
The debug lines gives a niche cool style to the game, you should have built the graphics on top of that :)
I have a BÉPO and an AZERTY keyboard. So the default are for the QWERTY but I needed a good way of playing for me, so the menu for keybindings was mandatory.
I also have this bug with my tiling WM, I think that it’s because of the default settings of the window, they only work if you have a window of 1080×1920, the size of the window is only updated affter a resize event.
Can you explain a bit more what are the «debug lines»
I can't seem to start the game. The screen I get when I start it up looks like the main menu is off in the bottom right but the play button I can see either doesn't seem to respond. I'm using a 4K display so that seem like it might be the issue? but I don't have another to test on right now. If I can dig out something else to test on, I'll confirm here that the resolution is the issue.
We had trouble with the menu and cetain size of the window. Resizing the window was sufficient to remove that bug, but I don’t know how to fix that problem.