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Sockboy's itch.io pageNames and Email Addresses of Team Members
48 hour submission:
Thavendren Naicker - thavendren@gmail.com (Tvtig)
Jarod Kurland - jarodsmk@gmail.com (Cpt.DipStick)
Categories Your Team is Eligible for
48 hour - Hobyyists - We work as software devs, but not in the game industry. If diversity is about being brown, Thavendren is an Indian man.
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Comments
never thought i can have so much fun with a sock.. very fun game ,good job i enjoyed it
Once I got a hang of the controls it was an overall delightful experience. Did not think life as a sock would be this fun. You did a great job and thanks for the experience.
Was an engaging game very fun but i found an mechanic that made the game a lot easier if you jump and instantly press the pickup button with an box you can very much just jump place all over the game solving the puzzle or even bypassing it
Hahaha so I found this on the first day of development, and we decided to leave it in since it's actually a really cool bug :P Glad you enjoyed the game though!
A fun and unique concept! I found the controls a bit tricky to get the hang of though.
That movement animation is 11/10!
No YOU'RE 11/10 :D
Thanks for playing!
Was pretty cool, Link: https://itch.io/jam/sa-game-jam-2021/rate/1248115?before=2#post-4799169
What I liked:
What could've been better:
the grapple mechanic was tricky to get the hang of, but fun once you did! Might've been better if you could swing to build momentum while hanging?
Nice entry!
Man thank you so much for this awesome feedback. We thought about adding swinging to the grapple but thought it would fit the theme better that you had to plan your swings before hand. Thanks again for this feedback, we really appreciate it.
The grapple felt pretty good once I got the hang of it and the theme and art is really fun. I wish that the items you can pick up would respawn when you load a checkpoint though, I softlocked myself on my first attempt
Ah damn, I was worried that might happen, just couldn't get around to adding item respawns in time. Thanks anyway for taking the time to play, and for your feedback!
Never seen anything like it, something totally unique, very nice sounds and very appealing look. Well done.
Ahh thanks you so much for the feedback!
A truly unique style. It was very fun to play. Lots of laughs along the way.
All round amazing.
I'm glad you enjoyed it, and that you share our sense of humor. Thank you for taking the time out to leave some feedback.
Cute art style! It makes for really cool visuals when overlooking the whole level. I nearly quit right in the beginning out of frustration before I figured out the double jump. The jump SFX got a bit tired, I wish there was some more variation on that. It has a lot of cool little mechanics, love the pick up and drop and the swinging.
Good job guys!
Ah thank you so so much, the best kinda feedback is constructive feedback. We appreciate you. Haha, damn, sorry about the double jump thing, we thought it would be a good idea to let the player discover some of their abilities.
I fully agree with discovering the controls! I enjoyed that about the parts afterwards, I think i just only learned to jump and thats what I was expecting to do, I didnt expect to shift mechanics so soon. It was fun after I got passed that though :)
Fair enough! I hear you on that one. It's a good thought for design decisions going forward. Thanks again for your kickass feedback.
Super fun! Loved the theme, gameplay and general lols:D Thanks much and good luck!
Haha, thank you so much for your feedback. We're really glad you enjoyed the game :)