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BLEEDING EDGE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.724 | 3.724 |
Fun Factor | #8 | 3.552 | 3.552 |
Visuals | #9 | 4.034 | 4.034 |
Originality | #14 | 3.690 | 3.690 |
Audio | #35 | 2.828 | 2.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Team of two: Porkrind (Programming, Design, VFX), Mango Action (Art direction, sprites)
Did you use any third party assets, if yes what assets did you use?
Yes, SFX were 3rd party. Credit will be added to the page
Did you choose from one (or more) of the optional secondary themes?
Don't stop moving, Cinema, Crustacean???
Does your game contain 18+ content (Nudity, Gore, Language)?
It contains blood
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Comments
Very cinematic experience! I didn't really like such an acceleration in player movement, but it's a minor complaint. Nice game!
Thanks for the comments! Yeah, game could definitely use a bit of fiddling with the numbers
Really great, I'm at a loss for words, from the art to the genal feel of the game if anything could be improved maybe adding diegetic music for the ambushes would elevate it even more, but don't get me wrong that would be adding the cherry on top of the cream, caramel, sparkles, and sauce, it's really impressive just as it is
Means a lot! Hoping to plan a little better for that type of stuff next time around
The art and the atmosphere it created along with the audio is great. I love the 2 colored pants, I understand that this might just have been to make animating it easier, but pants with different colored legs are really cool.
The combat felt quite basic at first, but the high low attack system made it a bit more interesting once you got more enemies to fight. The blood heal/attack boost added a little more depth as well. The blocking felt pretty useless tho, I instantly did way better once I stopped using block at all.
hahaha, I've been waiting for this comment, you caught me. Yes the main character was supposed to be recolored into something a bit more on theme, but I just didn't get the opportunity to do it in the tight scheduling. I had a pink and blue theme for him potentially, but just didn't get around to it. And you pointed out exactly why the pants were those colors, just easier for me to animate at the time
I want those pants
Love the art style, and the mechanics are really cool! Too hard for my smooth brain however
Very very strong submission. The game is beautiful (i mean, really) and mechanics are really cool and challenging !
Very very strong submission. The game is beautiful (i mean, really) and mechanics are really cool and challenging !
Cool game!! Was challenging all the way through, and thank god for the sword blood mechanic, cause it really adds a lot to the game. Its risky to pull off, but the reward of healing and a temp boost to your attack power makes it all the more worth it!
The boss was cool too! A healthbar for it wouldve been nice, tho, but thats my only nitpick, tbh
Thanks v. much!