Neat game! I included it in my compilation video series of the ‘So Bad It’s Good’ Jam, if you’d like to take a look. :)
Play game
The Infinitation Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #38 | 3.308 | 3.308 |
Sound | #45 | 2.462 | 2.462 |
Modifier | #49 | 2.077 | 2.077 |
Overall | #51 | 2.538 | 2.538 |
Graphics | #52 | 2.846 | 2.846 |
Overall Good | #53 | 2.231 | 2.231 |
Gameplay | #60 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
There is a very small chance that the game goes on forever. It all depends on the odds. The machine can break infinitely. Also, if you avoid collecting the bits, the bike scene can go on forever.
Comments
Enabling the option to set the bike speed really makes the game more playable. Good one.
A really nice idea. And the bicycle sprite is hilarious. Also, because of the subject matter, it had a kind of edutainment vibe to it, which is perfect for SBIG. Great work!
This was a nice little game with a cute concept! I only kind of wished a bit that the bicycle game speed was a little higher, but I had fun. Well done!
I think initially the theming was great, however I would have liked to seem more of the game mechanics around what Turing actually did, instead of bike rides collecting bits.
With that said, the procedural generation of each biking section was nice and kept it engaging. Unfortunately if you picked up a bit out of order, but then completed the level, it would still say perfect without telling you that you failed.
Nice job!
Yes, it was intentionally not punishing the player for the wrong order. However I see that most people would have liked that so I will perhaps change that in the future.
As far as the mechanics are concerned, I really didn't have the possibility to implement anything more with my current skill level in the given time. Maybe I will think of something for another game? :D
Thank you for your input!
I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!
What I liked
The graphics.
The general absurdity of the premise.
The "collect the bits with a bike" gameplay (which circles around back to the general absurdity doesn't it)
What I didn't like
There's a kind of clash between the gameplay, which feels very chill and casual and something you just play as long as you feel like, and the narrative, which feels like something that should be completed. It's hard to put this feeling into words.
Did I think it was so bad it was good?
I think so. Not as strongly as some of the other games in the jam but it's in the ballpark.
My thoughts on the modifier implementation
"It could be impossible, depending on the odds" is an interesting take on it though I'd be curious about how well it works out in practice.
Other remarks
The timing is kind of off considering the hype around Alan Turing was a few years ago. Not sure if that makes things better or worse.
Verdict
Bizarre but cool and kinda fun.
If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.
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