Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

BoundView game page

Dodging Madness !
Submitted by SuperColo — 1 day, 6 hours before the deadline
Add to collection

Play game

Bound's itch.io page

Results

CriteriaRankScore*Raw Score
Streamer's Choice#1n/an/a
Sound#33.8683.868
Overall#63.9213.921
Gameplay#63.8423.842
Aesthetics#84.0534.053
Theme#93.9213.921

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

The game is simple and fun . The game looks and sounds really polished. Well done!

Developer

Thanks for the nice comment! :D

Submitted(+1)

Great game, simple and enjoyable, the kind that I wanted to make. Great job!.

Developer

Hey! Thanks for playing! :D

Submitted(+1)

The game is fast cool and geometric. Very fun!

Developer

Thank you for playing! :D

Submitted(+1)

The game is fast cool and geometric. Very fun!

Submitted(+1)

I really like the polish on this game. The soundtrack, particles, and screenshake really add a lot to the game feel. Interestingly, as I was writing this comment, I left the game up in the background and a green triangle spawned that, when collected, slowed down the game which I didn't have spawn at all during my few initial attempts. I wonder if the spawn rate on that is too low or if it only appears under certain conditions. My only real complaint with the game is that since the diamonds spawn randomly, it's sometimes impossible to keep a combo going and it feels bad to lose a combo due to something out of your control. I often found myself using the dodge ability to try and keep a combo going instead of using it to dodge which made it unavailable for when I actually needed it to dodge. Also, having some sort of visual indicator that the dodge ability is off cooldown would help a lot. Really enjoyed this game. Thanks for making it!

Developer

Thanks for the nice feedback! Yes the green triangle is actually based on a random number every 5 seconds. That's why it does not appear often. I wanted to make a dash reload animation but didn't know how to make it as I wanted to make the game minimalistic. I didn't want to put a bar or something indicating the dash in the UI. Thank you again for this nice comment. I'll keep in mind your feedback when I'll upgrade the game.

Viewing comments 25 to 21 of 25 · Next page · Last page