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GUARDIAN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #69 | 3.154 | 3.154 |
Overall | #89 | 2.519 | 2.519 |
Aesthetics | #89 | 2.538 | 2.538 |
Sound | #93 | 2.154 | 2.154 |
Gameplay | #98 | 2.231 | 2.231 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art style looks good but the sound and gameplay need some polishing
I really like the idea of a proactive defense game. Seeking out the enemies was a fun change of pace from a lot of games here. I'd suggest adding a few new enemies and maybe a couple of character upgrades. All in all though it's a really cool concept and you executed it super well!
I liked the change in elevation with the different enemies, it adds nice variation. Difficulty needed more adjusting, but overall it was fun!
Even though its not extremely polished, I like the naiveness of the art style, its has a great cartoon-y feel. The gameplay falls repetitive quite soon though; I'd liked to have some reason to actually move and jump around, since sitting still and shooting was quite much the best tactic. Nonetheless, good job!
Well done. Jumping is nice like flying around.
I liked the dynamics of having to lead your shots to hit the flying things especially. I also was happy to realize you can hold down the mouse to rapid fire!
It was a bit too easy to be honest. And when I finally just intentionally let enemies get past me I was surprised at how little damage they do to the castle. I lost because of running into the flyers.
This game has potential! Good work on the jam!
EDIT: Also it seems like your leaderboard reset when I entered my score.
Thank you for your feedback.
I didn't have enough time to fix the leaderboards however it is offline so the other high scores were just default.
Concept is cool and has a lot more potential imo ^^
Glad to hear that.
Fun game! I'm impressed how many animations you got done in 3 days!
It took a lot of work. I'm glad you noticed.