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Hacky Sack Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #25 | 3.500 | 3.500 |
Sound | #48 | 3.071 | 3.071 |
Overall | #56 | 3.107 | 3.107 |
Theme | #70 | 3.143 | 3.143 |
Aesthetics | #82 | 2.714 | 2.714 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Played on stream here: https://www.twitch.tv/asfunasfun
This was fun! It took me awhile to realize I had a sword. Having to juggle all of the various elements made for engaging gameplay! The sprites were a little disturbing, but still fun!
Very interesting game. I enjoyed it a lot. Keep it up!
Quiet Fun game pal !Good work!
Thanks for checking it out ^^
really cool of you to do so!
Once the chaos begin the ninja spirit in you wakes up.
Very creative and challenging gameplay!
One must become one with the hacky sack - . -
Thanks for playing ^^
I think it was a really good call to make the player focus both on the hackey sack and the enemies really adds a layer of chaos and skill! Fun game great entry! :D
Thankyou ^^ I really appreciate the comment!
I ended up fixing some bugs hopefully it is more fun to play now . ninja dog spawns more often and the waves come out in 30 second faster intervals rather than a minute , the pace of the game should go a lot more faster now thanks for all the feed back. also reduced the healing ice cream drop to every 1 minute. the version should be A2.
Crazy game , I like that you've added a little lore, felt homely.
Fun to play!
Hard to Download and Start, all Security Mechanics of the Computer went off 🤣
May i ask how you made that game? Whats the Environment?
Well Done
Multi media fusion 2.5 thanks for enjoying the game , i just tweaked the difficulty hopefully its more fun now XD it is also in the credits of the software used to create but mostly it was multimedia fusion 2.5 aka as clickteam.
This was well worth my antivirus scanning the game 3 times before I could play it. Seriously though this was really fun and the art style really brings it all together, Great job!
XD sorry I didn't put it on a web browser this was my first game jam and am not sure how to make available as a web game yet XD Thankyou for the wonderful comment !
The game is to easy, you can't really lose.
Gameplay should revolve more around hitting the sack, it's really fun to hit it around, and seeing it getting faster and faster. :D
My suggestion is implementing highest point which sack has reached.
The feed back on the game on the tester was that it was to hard at first and was unplayable and a bit annoying so i guess i accidently made it to easy =/ the hacky sack uses to spawn more evil spirits in an earlier build at 1 ghost when its on ground and again every 2 seconds that it remains on the ground and i bumped it up to 5 seconds in this build. to put less punish on player i guess it was to much. But thankyou for trying the game and giving feed back! much apreciated ^^
Thankyou again for your feedback really apreciat it ^^ I ended up fixing some bugs hopefully it is more fun to play now . ninja dog spawns more often and the waves come out in 30 second faster intervals rather than a minute , the pace of the game should go a lot more faster now thanks for all the feed back. also reduced the healing ice cream drop to every 1 minute. the version should be A2.