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A jam submission

Cheese & RunView game page

Steal cheese without getting caught.
Submitted by Virtual Dreams (@VDreamsDev) — 6 minutes, 29 seconds before the deadline
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Cheese & Run's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#203.0554.000
Aesthetics#213.1644.143
Overall#242.9193.821
Gameplay#282.7283.571
Theme#372.7283.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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https://twitter.com/VDreamsDev/status/1650576182117556236

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Comments

Submitted(+1)

really nice game and well polished! glad to see that we are not the only one to make a game with mices :p

Developer(+1)

I liked your game too! Our games have similar themes but they are totally different, and I really liked that!

Submitted(+1)

Great job, such a polished experience! The art design and animations are lovely, especially the chonky kitty blobs. One minor complaint is that I wasn't quite sure what caused the power-ups to become available. If it was timer-based, a cooldown signifier would be appreciated. But overall, great work!

Developer(+1)

Haha thank you!😋I am surprised by the amount of good comments about the art, since it is not my main field! The powerups are available after collecting a certain amount of cheese, I should've made that clearer.

Submitted(+1)

Very nice! Somehow remembered pacman, I also liked the animations and music. I didn't understand what are those rectangle around the cats. "Top rats" was creative, no? :) and seems it worked fine with LootLoker. Congratulations!

Developer

Thank you! I'm glad you like it😁those red squares are "danger zones".

Submitted(+1)

really cool game amazing polish and the music hits hard

Submitted(+1)

Looks amazing! Some really nice polish too, visual feedback is great. I enjoyed the power-ups too, added a nice bit of depth. The characters are super cute and I'm very happy to see some rats represented in this jam. ;D

Submitted (1 edit) (+2)

Loved the aesthetics and the music, and fit the theme quite well. It was fun but slow to pick up, was better when more cats spawned and when entire rows started getting dangerous. Although there was time pressure with the cheese for getting the biggest combo, I think it'd be good if they also expired to create more pressure, and if the cats could detect the player and follow them to make them more dangerous. Also think the row kill thing (not sure what to call it) could do with a sound indicator and could be made a tad clearer visually. Interested to see how you might update this if it gets taken further

Developer

Thank you so much for the feedback! I agree with every point you made, it certainly needs a few upgrades to be a clean game

Submitted(+2)

This game rocks! The gameplay was solid and made me think, and it looks gorgeous for a game jam game. Great work!

Developer

I appreciate you saying that!

(+1)

Pleasure working with you! Game came out great!