I absolutely love the art, except the arrow stretching instead of tiling really bothers me. The game feels really nice to play, but the ball can mysteriously get momentum after being launched straight up. Good work!
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Bowl in One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #35 | 3.300 | 3.300 |
Sound | #55 | 2.700 | 2.700 |
Overall | #65 | 2.825 | 2.825 |
Aesthetics | #72 | 2.600 | 2.600 |
Theme | #78 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Fun game! Love the concept! (although I might be a bit biased from making a similar game before). I think a few gameplay tweaks and you've really got something good. Allowing the player to click anywhere to power up your shot instead of having to click the ball specifically would speed up the game and reduce frustration. Maybe a bit less gravity too. Great work!
played on stream here: https://www.twitch.tv/videos/1852041404?t=1h33m55s I really liked this game! I think the game has potential. I mention on stream I would like some alternate forms of movement so I can react to different scenarios. Also I think you should limit the distance your mouse can do. I feel like I had an advantage with a widescreen monitor.
Hey thanks for checking out the game! I've thought about limiting the arrow if and when I come back to this project, so it's good to know that people would like the change. I also really loved your idea of being able to pick up the ball and moving it. There are technically other forms of movement in the game already that are tucked away in a hidden location, but having a non-physics based movement would actually be really good for dealing with hills.
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