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C# Garbage Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #15 | 3.949 | 3.949 |
Overall | #24 | 3.571 | 3.571 |
Sound | #25 | 3.359 | 3.359 |
Aesthetics | #26 | 3.667 | 3.667 |
Gameplay | #33 | 3.308 | 3.308 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game, if only bug fixing was that fun!
Thanks for playing.
Very cute idea and well executed
Thanks
Currently, this game is the best one ive seen so far. Really good interpretation of the theme, vibe, and gameplay. I think the only thing i would've improved would be to add more function for bouncing the good code, and making the movement feel a bit more smooth.
Thanks, I wanted to add powerups (maybe after x amount of bounces) but didn't have time. About the movement I thought that fast sharp movement would be more skillful.
This game is satisfying to play and is such a creative idea! I love how the difficulty increases the more you get errors.
Nice to hear, that you liked this game.
This game is satisfying to play and is such a creative idea! I love how the difficulty increases the more you get errors.
First of all- I see what you did there :) Kudos for the c# reference. I almost wish, you went further with it. It could be that bouncing the red code would add a generation (like an actual .net GC). Nevertheless- I liked it!
At first, one thing wasn't clear for me though. Since game displays both time and score, I wasn't sure which one I was going for.
Additional kudos for null references, when passing red code :)
Thanks for feedback, unfortunately I only briefly know how GC works (i have to dive more into this topic) so it was hard to make more references. About displays the time survived would add points to the overall score, but later I decided that time will only make the game progressively harder (with points multiplier) and forgot to delete the timer.
Quite the idea! Nice game, just ran a bit choppy on my machine for some reason
Thanks, maybe that's because of post-processing. I wondered if I should add a button to toggle it on/off, but I didn't have enough time.
I feel you, I was right up against the time with my game too
Love your game and concept! Really well executed too!!
Thanks
That was such a clever wll done idea! Even the concept makes me laugh, well done!
Please check out mine if you have the time!
Thanks for feedback. Of course I will check out your game