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DiceScape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #54 | 2.831 | 3.833 |
Theme | #76 | 2.462 | 3.333 |
Aesthetics | #80 | 2.585 | 3.500 |
Overall | #87 | 2.216 | 3.000 |
Sound | #121 | 0.985 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great timed puzzle game! Very unique, was fun to learn how to maneuver the dice.
Thanks a lot!
this game is so well made, i'll say , this would be a cool game to teach kids how to sums or teach math
i love how intuitive the gameplay feels and the transition animation that returns to the main menu was masterfully done !
maybe by adding a regressive countdown timer will offer a bigger challenge
impressive job!
Wow, such nice words! Thanks a lot! I was actually thinking of refurbishing the concept into something simple, and I think a math teaching tool would be awesome!
Really good concept! The death animation when you fall down is soooo smooth :D It would've been great if it was possible to hold "wasd" keys to move faster. Great work props to you :)
Got stuck a few times against walls, but overall a very fun concept to play with, well done!
Thanks! Yes I wanted to fix this wall stuck issue so bad but didn't have enough time
Very nice idea with a mechanic of adding a sum of the sides. Works best in tight spaces. it's an idea you can build a bigger game upon.
Imo, the "small puzzle levels" structure would be a good option for further development. Adding some external objects to sum up with, perhaps?
Yes it's where I'll focus the game when I repurpose it a little. It definitly fits a puzzle style better than an escape game!