I really like the atmosphere and aesthetics of this game and plus vote for using blender/effort been put onto making this game.
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Ledge_Leap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #78 | 1.897 | 3.000 |
Theme | #90 | 2.319 | 3.667 |
Overall | #94 | 1.897 | 3.000 |
Aesthetics | #96 | 1.792 | 2.833 |
Gameplay | #102 | 1.581 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Some good work here, most of what I have to say about this game has already been said
- minimap is what I focused on when playing
- jump button was a bit off putting
I also felt the jump was a bit slow, the height was good but the falling was a bit too slow for my liking. Still a great game, well done!
I agree with the comments, the mini-map works very favorably with a game like this and is a smart design choice! But the F key is kind of a strange mapping for a jump, is there any particular reason why you went with that?
I did find a bug where you can just keep jumping up forever, until you're out of the bounds of your play area and your score just keeps going up. You can even make your ball go offscreen, so that there's no shot of it getting killed and the score goes up indefinitely.
All in all, it has some flaws but I had fun playing it! Also, that song is super catchy. 😁
Thank you nickolasbanducci, I kept the mini map cause I too wasn't able to play the game. And coming to jump, I used "F" key because I forgot the syntax to set Space bar as a key!!!, I know its a dumb reason but its true.
Yeah I'll try to fix that infinate jump bug, and there are no vertical limit to this game, U can reach as high as possible until U run out off lives, while u will die instantly if u fall off the platform.
Anyways thankyou for ur feedback.
Nice work! I like this visual style :) I think you should use "Space" for jumping instead of "F"(Maybe I haven't read the instructions somewhere). And of course minimap is a smart decision :)
Nice! I found pretty hard to use the main view so i focused on the minimap instead. Nice work but some blocks are so fast you can't dodge them, i suggest to slow them down a little bit!
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