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Klian

57
Posts
20
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10
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A member registered May 10, 2018 · View creator page →

Creator of

Recent community posts

That's great! Sometimes the random generation won't let you a chance to win but it's still really funny!

Thank you! 

Wow this is pretty hard, once you find a good rhythm comes in a damn modifier and you go insane lol. Nice work, it would be really satisfying if each color had a note to play once you step on it, but it's just a suggestion :D I love the penguin btw

Great job! It gave me some doom vibes, the i like the art style but you should blend a little bit better the environment tiles with the characters. There is a little bug: if you are high enough and you fall into lava, you'll eventually go throught it and reach the floor lol nothing serious btw :D

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Nice work!I'm actually surprised you got only a few ratings so far, this game is enjoyable and the assets are really cool!

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I found a little bit hard find the way, maybe some sort of path signs would help the player!
Nice project tho!
Another advice:  quick restart without going back to the main menu

I'm sorry to say it freezes to me. Once i select the level it gives me a black screen :( . Really nice main menu music tho!

Nice game! It would be great if you had the ability to swing a little bit once you reach the wall with the grappling hook instead of being stuck against it, great job!

Really nice art style! I only suggest to set the gun to auto because i got carpal tunnel at some point ahah jk


One of the bests submissions, it is so simple yet you have a lot of things to do. An improvement could be start with a lower speed and gradualy increase it, but it's just a suggestion since the game is already awesome!

Thank you! I really enjoyed this jam, all the games I tried so far are awesome even if they have some little issue since 72 hr is a really short time

Yeah, you are totally right about TNT, I should have upscaled the hitbox a little bit but I had some unexpected work to do during the jam so i ended up being really tired and i didn't test it enough. Unfortunately 3D physics is pretty unpredictable sometimes but i really like it! I also suck at 2D pixel art so i found a really good workflow using blender + substance painter, pretty fast and i used only a few assets. I was planning to add some traps and power ups but time was running out... Thank you, I really appreciate your feedback!

Thank you very much for the advice! It was pretty hard to fine the right balance between line of sight and distance from character but i'll try improve it after the rating is over! I've not played your game yet but i'll do it once i'll be back home, it looks really nice! Thank you again for your feedback!

Thank you! You're giving me great ideas, i was thinking about converting the falling force to a higher TNT impulse so it would launch you higher if you are falling from a great hight! I totally agree about improve TNT explosions since it's a simple radial impulse and sometimes it can be really inaccurate. Thanks for your feedback, it mean a lot to me!

Thank you!

Thank you! I really suck as music composer but I'll give it a try in the future, really appreciated!

I really like  the aesthetics but i found the gameplay a little bit messy due to too much enemies. I enjoyed it overall! Great work!

Yeah, once ratings are over you can modify the game as you wish!

This game is great, a lot of attention on details and the puzzles are pretty hard to solve sometimes! Well done!

Really nice! It took me a little bit to understand how it works but I enjoyed it!

I actually like the cluttered/messy screen, the artstile is great and i really like your logo too. Maybe you could change the circles color to yellow to help the player spotting them quickly! Well done!

This is great! It's really nice how you have to wait the camera to move on, love it and physics is great!

Nice idea and pretty complex, I found a little bit difficult to find a good path during some runs but it was pretty good. What did you use to create it?

I love this style, can you export a web browser build from godot? Really nice and short game, you need a lot of luck to get a good time, here's mine:


I really like how you turned 3 colors and some squares into a nice game! My advice is to restart from the level you died instead from the begining and to shorten a little bit their length, I really think that would be more enjoyable!

I like the concept and the aesthetics, but i don't feel like this fits well with the jam's theme

This is pretty challenging, not gonna lie! I'm curious, what did you use to make this game? Nice work!

Nice! I found pretty hard to use the main view so i focused on the minimap instead. Nice work but some blocks are so fast you can't dodge them, i suggest to slow them down a little bit!

Great retro vibes and the game is really fine! Maybe a little bit too easy during the fist waves. Nice work!

I enjoyed it a lot! Simple and really smooth game.


Nice concept and the hook movements are pretty dope, but the normal WASD movements are really fast and a little bit clunky

Really cute! A little bit messy sometimes but i think it's intended to be like that!

Nice and pretty hard game, i don't really understand  how the crossair works but overall it's really good! I really enjoyed the music too!

I don't think so, unfortunately I skipped them because i was afraid of being stuck again

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Thank you! Yeah, the idea was to keep controls hard and give a limited amount of slow motion to adjust the aim, it's pretty much like a rhythm game, when you miss one there will start the mess. Thanks for your feedback!

Funny game, I like the concept! I think you should use different colors for the backgruound, sometimes i messed between blocks and background lol

Nice game! I think you should increase difficulty gradually, sometimes there is an army of bees just starting. Well done!