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THE HEIST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #1 | 3.833 | 3.833 |
Enjoyment (Best Game) | #4 | 3.833 | 3.833 |
Aesthetics | #9 | 4.000 | 4.000 |
Sound Design | #19 | 3.125 | 3.125 |
Story | #37 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
As soon as I launched the game I already loved the style of the game and I felt the audio fit in really well with the style of the game. I felt the gameplay was a little lackluster finding myself lost at times but I really enjoyed the horror aspect of the game it always kept me on edge!
I sadly ended up getting stuck behind some trees and when I went to watch my friend play the game he also ended up getting stuck in some trees so we didn't end up getting to see the ending but overall from what i experienced it was a very enjoyable I'd love to see where this goes!
Thank you for playing! I will do my best to fix any issues and upload a fixed version once the rating period is over. I am very glad you liked it, as it is my first attempt reaching anywhere near completion. Thank you for your feedback!! <3
This was such a treat, using an anti-piracy screen as a puzzle/mechanic is genius and the atmosphere genuinely creeped me out. Well done!
Thank you! <3
Amazing game. the game feels and plays great and the enviorment is very well executed. this was actually the first game that actually got a good scare out of me, so that;s a first acomplishment. also it's really cool how you have to really think. it's not just wandering around. also doing things outside the game to progress the game is such a fun concept. and actually having to take notes is fun. so far this is my favorite game, by far.
Amazing game. keep it upโฅ
That was all the motivation i needed to keep on working on it. Thank you for your comment! <3
The atmosphere in this was great and played off will that simple 3D environment, the unease after reading each sign and having to continue forward was nice too. Good job on that. The sounds being minimal worked well too, but after a while I started to get bit out of the mood with the reparative footsteps and with the extremely loud noise, which to be fair is usual sting for horror games, but I think that the moment would have worked well if the sounds were balanced to be more on the same level.
Overall, I liked it since even with the straight forward level design and usage of repetition I at times felt I was lost in a forest. Horror was great and I had fun.
goal accomplished <3