Nice!
I love the retro graphics. It reminded me of FNAF minigames.
Cool transitions, I felt like I was watching a movie.
Great work!
Criteria | Rank | Score* | Raw Score |
Story | #45 | 2.500 | 2.500 |
Enjoyment (Best Game) | #67 | 2.556 | 2.556 |
Sound Design | #78 | 2.333 | 2.333 |
Aesthetics | #84 | 2.611 | 2.611 |
Horror | #86 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Nice!
I love the retro graphics. It reminded me of FNAF minigames.
Cool transitions, I felt like I was watching a movie.
Great work!
I like this game! Nice story and good retro-styled graphics. Nice transitions and use of sounds too, btw.
I felt that the maps were too repetitive, but that's fine for the development time. The horizontal lines on the screen were initially giving me anxiety, but I've gotten used to them a little later. Congrats on your submission!
Interesting, but I would like to see some more pixel size regularity? Some things look like they're made of different sizes of pixels. I would also recommend a drop shadow in the trees, just to separate them from the rest of the environment. Cool game anyway!
Story is intriguing, would be cool to see more variety in environment :)
The retro style worked well, except for the immense eyestrain after playing few minutes on full screen :/ I think if the lines were little more thick or somewhat transparent it would be better, but regardless: The game worked well and I must say sound design even if minimal was nice. Levels did start to feel a bit repetitive towards the end of the game, so if there is further development I'd recommend adding more visuals to differentiate each area and make it easier to navigate. Oh I do suppose it could add tension if the bigfoot in question would make more noises!
Overall, I liked the effects and the overall aesthetics were fitting. Good work.
The retro style worked well, except for the immense eyestrain after playing few minutes on full screen :/ I think if the lines were little more thick or somewhat transparent it would be better, but regardless: The game worked well and I must say sound design even if minimal was nice. Levels did start to feel a bit repetitive towards the end of the game, so if there is further development I'd recommend adding more visuals to differentiate each area and make it easier to navigate. Oh I do suppose it could add tension if the bigfoot in question would make more noises!
Overall, I liked the effects and the overall aesthetics were fitting. Good work.
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