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Akai Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #59 | 3.462 | 3.462 |
Horror | #136 | 3.000 | 3.000 |
Aesthetics | #190 | 3.231 | 3.231 |
Sound Design | #214 | 2.769 | 2.769 |
Enjoyment (Best Game) | #237 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I absolutely love this art style and you did a great job with the atmosphere.
thank you for your great thought
Boy I really hate jumpscares!! Nice dark atmosphere!
Ahh thanks !
Boy I really hate jumpscares!! Nice dark atmosphere!
Wow this is a cool horror game. Well designed, impressive scope given how short the jam was and well polished. Awesome work on this!
Thank you for your keen words ! Glad you liked it βΊοΈ
I really enjoyed watching @hankworx playing! :)
haha ! Thanks to you also βΊοΈ
Intriguing story and design overall. The sound design that is present is well done but it felt a little empty during the exploration and some of the pacing/player direction felt off. The jumpscares were fairly well done and not too plentiful. It felt like the first appearance might have worked a little better with different audio, like the 'psycho' string stabs telegraphed it in a weird way. The batman origin story felt pretty weird lol I got a little frustrated navigating the cave and couldn't quite remember the blank spaces from the note earlier and didn't manage to finish. Overall it's a very cool concept with a slightly wonky execution but I did enjoy it, nice work!
First of all, thank you so much for playing my game and appreciate for writing such a deep feedback about the same! I agree with most of your points, before I had this idea of game the design that I had mind wasn't well executed in the end that what I was thinking in the beginning! Also apologizing for bugs and you had a very long run! The main solution could be lighting , I guess you would agree with me because street lamps wasn't providing much strength. The fog can also be reduced and some area map could be shorter! After the game jam I'll surely work on these cool feedback and will bring a better product in future βΊοΈ Thanks again for this wonderful comment ! Cheers .
also the blank letters was just to L for to go Left and R for to go right, that's it while finding the red tree! I've seen it hasn't benefitted anyone so far ! So another idea failed π that's how we learn.
That is quite the long game, impressive what you could do in a week! As the others already said, sometimes there were invisible walls in the forest. The jumpscares worked extraordinarily well!
Actually, when I made the level design I thought it would be over in 20 minutes but after feedback, It took more than 30+ minutes, so after the jam, I'll reduce the running paths and change the level design! Still, thanks for playing it. I really appreciate it!
Cool story and a good job on the horror design. Well done!
thank you π
Cool design and story! A couple bugs here and there like the random invisible walls and the text overlay, but overall a fun play!
thank you for playing it! Bugs make us real dev right? π
Good job on the story, and I love the retro aesthetic. But I think I would have preferred to stay in one of the cars at the beginning, haha! Happy Halloween too!
thanks for playing it π
Really nice environment and atmosphere. The only issue I've encountered so far is that the text overlays sometimes and it's hard to follow, but you did a great job!
glad you liked it. Since it's a game jam we all are ought to make small mistakes π₯²
Oh, but you totally nailed it overall!
thanks again ! That's what we dev do π
Really good concept. Love the graphics. However, I feel like I am really short in some areas, But I just imagined I was a Kid Cop. Good Game.
Agreed! Actually I made the character first and then the models so rescaling either of them was an issue for me and I did best to reshape it π₯² ! Still I'm glad you played and liked my game!