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Boogeyman Hide & Seek's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #91 | 3.240 | 3.240 |
Sound Design | #134 | 3.120 | 3.120 |
Story | #158 | 2.680 | 2.680 |
Enjoyment (Best Game) | #172 | 2.960 | 2.960 |
Aesthetics | #221 | 3.080 | 3.080 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
love the use of 3d in Gdevelop. great simple game. music made it very creepy and atmospheric
thank you for checking it out! :)
Very cool! The boogeyman didn't seem so scary at first, but when he found me I changed my mind)
I was trying to balance silly and creepy π hope you liked it!
I survived 5 nights π
woohoo!
Very creepy! I liked it!
thanks for checking out my game! I'm glad you liked it and thought it was creepy :)
Hey Nezumirra!
Took a couple tries, but I finally made it through without dying or losing all my candy! Very nice little succinct experience and the fact that you did it in a new engine is really cool!
A couple notes after playing:
What I liked:
wow!! thank you so much for such detailed notes!! This is my first published and complete game so getting this much feedback is really really appreciated!
Clarity to the user is something I want to improve on, so I'll definitely be taking your feedback into account when I fix up the game after the voting period. I'm glad you enjoyed it overall π
My pleasure! I figure note quality is better than note quantity, so I am just getting through as many games as I can while keeping up the detailed notes. Also, cheers to that! The submission I posted for the jam was also my first -- it's nice hearing people's feedback on what can be improved. Always something new to learn :D
Great concept with very creepy sounds! I'd recommend adding some form of highlighting to show where the potential hiding spots are. And maybe some sort of meter to indicate how likely the boogeyman is to find things? But overall, great work for a first jam!
thanks for the feedback! Im definitely hoping to add more clarity after the voting period is over
Fun little game, loved the audio for the boogeyman!
thanks for checking it out! I hope you found it spoopy :)
Simple and spooky. The first time the boogeyman audio came on made me jump. Well done!
I'm glad you liked it!
Nice! I really enjoyed the 3d models and the boogeyman was pretty good looking. On top of that this being your first Gdevelop game is pretty impressive (I use Gdevelop quite a bit). So a very good entry overall.
thanks for your thoughts! Gdevelop is an interesting engine
Nice visuals, also is that a guts poster on the wall, pretty sick, GG.
I'm glad you liked the guts poster! And thanks for checking out my game
I loved his such a silly walking animation :3
In general, good
my first time animating and it shows teehee. glad you liked it!
Really liked the art style of the boogeyman ! If you haven't met Akai Man do check out my game ! Maybe you can relate between them π anyways Awesome game!
thanks for the review! I'll check yours out for sure
Hmmm, played 2 runs but unless I got weird RNG seems to be a memory game. Interesting concept fursure. I like the boogeyman though seems like a cool dude want to crack a few cold ones with him.
secret ending where you just offer the boogeyman a beer and he leaves you alone π³
No way. BFF.
Nice, classic horror visuals, really liked that one. Tha candy hiding mechanics doesn't affects anything as I see, it's purely luck based, that were the boogeyman goes. Nice atmosphere, liked the little story in it. GG.
to be honest, I wasn't sure how the randomness would be received... thanks for checking out my game and giving your feedback! :)
Amazing game, The model of the boogey man is disturbing yet so artistic, Nice job
it was my first time making a character model so I really appreciate that you liked it!
Really? Its pretty impressive for a first model!
a fun and cute game! congrats on joining your first game jam!
thank you! I'm glad you enjoyed it
very good game!!
I'm glad you liked it :)
Fun game and a cool concept enjoyed having to strategize where I thought it would go next and place not only myself but the candy accordingly. Nice model for the boogeyman when it looks at you and charges to your location definitely feels like its going to eat you. One thing that would make it look a bit cooler would be if the lights went dim like nighttime has fallen when the boogeyman enters the room. Would definitely increase the fear and spooky factor of it. Had fun playing it nicely done.
thanks so much for your thoughts! Lighting in gdevelop is something I couldn't figure out but having the lights dim like you said would be sooo cool. Might try to figure that out after voting is done!
Fun and spooky game! I actually almost shit myself when he looked right at me from behind the teddy bear and came at me lol.
I'm glad you liked it! Teddy bear is my favorite hiding spot hehe
i had fun with this one! great job for your first gamejam!!
Thanks for checking it out! I'm glad you had fun :)