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The Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #10 | 4.094 | 4.094 |
Aesthetics | #30 | 4.313 | 4.313 |
Story | #120 | 3.031 | 3.031 |
Horror | #257 | 2.281 | 2.281 |
Sound Design | #454 | 1.219 | 1.219 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
No
Which engine did you use to create this game?
Godot
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Comments
Great puzzle game, really cool visuals too!
i loved the puzzle mechanic! first time i've played something like this! the visuals were awesome too!
Thanks Goncalo! I really enjoyed your interactive film project! Cozy, funny, and weird!
Haven't solved the puzzle, but really liked how unique the game looks. No idea how your team made this dithering effect. There are probably some hints that I missed, as two stars on a spyglass.
I liked the puzzle aspect a lot. I didn't get that last puzzle, but I was sooooo close I could taste it, unfortunately had to move on to other games. Very intriguing puzzles though. nice submission!
That was very cool. It was very satisfying to solve the final puzzle
Glad to hear! That puzzle took forever to design. Every time I thought I had designed a meaningful solution, more logical problems cropped up, or the third trader would be come skippable.
Super cool puzzle with the growing mushrooms and awesome art! Is there no sound? Otherwise this still very cool.
Thanks Palin!
No sound. I had some plans for creepy ambience, music, and nonverbal vocal sounds for the traders. Unfortunately I ran out of time.!
I really liked the monochrone 1-bit shader and the puzzles were very fun!
I'm happy you liked it.
The dithering effect was a nice shortcut to making 3d look nice and it fit the aesthetic we were going for.