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MONOLITH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #44 | 3.703 | 4.000 |
Aesthetics | #50 | 4.166 | 4.500 |
Horror | #134 | 2.932 | 3.167 |
Enjoyment (Best Game) | #207 | 2.777 | 3.000 |
Story | #227 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
the cinematics and sound design were awesome! i liked the audio queue when you've been spotted too. Great work!
the cinematics and sound design were awesome! i liked the audio queue when you've been spotted too. Great work!
It's MARVELOUS! A masterpiece in light and sound composition, with a great soundtrack!
Great aesthetics and sound desgin. The initial cut scene reminded me of Blade Runner. I couldn't find the blue keycard and the creature seems to be able to overrun me, easily. But I like the mood a lot.
Loved the visual of the 3 main rooms, really good idea with composition and lightning !
The creature design and the way it react to lights (specially in the pillar room) is really cool too.
The music really made the mood and the encounter with the creature scary, good job with that !
The blue card is a bit hard to find without any clues, maybe adding a bit more of bllueish light to help find it ?
The Camera shake on the sprint is a bit sikening too so i had to avoid sprinting as much as possible lol.
Very cool visual design, reminded me a lot of Blade Runner 2049. And the ghostly crew member stalking you was super eerie. My one complaint is that the camera was a bit dizzying. My suggestion would be to tone down the shake and maybe remove the turning effect while strafing. Anyway, great job!