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A jam submission

What Lies BelowView game page

The horrors of the underunderworld
Submitted by joshmitcho, itsallure, Canarywitch (@canarywitch), Joooooooooooooseph — 21 minutes, 5 seconds before the deadline
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What Lies Below's itch.io page

Results

CriteriaRankScore*Raw Score
Art#14.3614.361
Overall#23.9723.972
Fun#53.5833.583
Gameplay#63.5003.500

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any premade assets? If so, what?
font: https://www.dafont.com/hellghost.font

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Comments

(1 edit) (+2)

What Lies Below encapsulates this 48 hour game jam's theme of mismatch extraordinarily well with it's introductory section leading the player to believe they will be playing into the common trope of playing as a demon vs a hero. 

This deception starts earliest from the game's page itself that this experience will be one similar to The Binding of Issac or Super Meat Boy with the protagonists design being similar & overall aesthetic of the artwork at a first glance.  Only for the game's title moment to happen in the intro & completely leaves the player delightfully surprised as it subverts the idea in a very comical & whimsical way that is propelled by the excellent sound design choices that is contrasted with the initial tone of the starting BGM that fits for the setting of the intro. 

What Lies Below does all this while still maintaining elements of horror in the later section of the game & still being able to again subvert the players notion that they are now collecting cats rather than avoiding them with the counter on the top right. 

Gameplay wise as someone whose experienced in platformers I accustomed to the controls & finished the game in 7 minutes. Though I very much believe that the objective of climbing ladders was poorly communicated once the subversion of collecting cats occured as I could easily see someone not knowing what to do after that part of the game happens. This could easily be fixed by having the player character have a dialog box with text that expresses the monster's motivation to get back & confront the hero. 

I feel like as if it's done differently than what I mentioned ie by having the game tell you once you're in that section, the subversion loses it's potency with it's collecting cats mechanic that players are naturally going to first do rather than pursue the exit. 

I'm really excited to see what this team will do in the future should they decide to pursue this project further in the future or were to create new work as this was a really well made experience given the time constraint. 

Developer

Wow, thank you so much for the thorough review! You really captured what we were going for: multiple layers of subversion.
We tried to communicate the ladder bit with the little, "where am I? I need to get home" message at the start of the first cat stage, but with some more playtesting we definitely could've communicated a few things a bit better. The cat collection misdirection was totally on purpose though, we still wanted it to be a horror game (of sorts).
Thanks for playing, we're glad you enjoyed it!

Submitted(+2)

You really found the good artists to convey this idea ! The scream may be a bit loud, and I liked the tiles being more and more randomly placed (at first it felt like it's been made in a rush, but you made it work with constancy).

Also, as platforms are more precise near the end, I think movement was a bit slippery.

Nice game, and interesting take on the theme !

Submitted(+2)

Cool

Submitted(+2)

Very Impressive

Submitted(+2)

I liked the game I genuinely get jump scared by those cats. The only thing that I would say is the 0/5 cats made it seem like I was meant to collect the cats I would change the cat counter to some kind of hp bar. Over all fun game 👍.

Developer(+2)

haha that was kind of the point! we wanted to trick the player a little bit as part of the mismatched theme i.e. the counter makes you think you're collecting cats when it's actually killing cats making it mismatched. Glad you liked the game!

(+2)

Lowkey would recommend this game to multiple people, its amazing, and the background art is outstanding. ^_^

(+2)

ladder/10

Submitted(+2)

The game is fun, and the twist is really unexpected. There's not much to criticize,  the gameplay is a bit repetitive, but overall it's an amazing job
Congratulations to the team

Developer

TYSM!!

Developer(+1)

I MAKED THE MUSIC AND SFX CONTACT ME IF YOU WANT ME TO MAKE MUSIC CUZ I BE MAKING MUSIC B)))

Submitted(+2)

The music was dope ngl

Submitted (1 edit) (+1)

yeah fr

Submitted(+2)

I liked the music and art so much, keep going man

Submitted(+2)

The art was amazing, the music and gameplay too. Not much I can critique about it since everything was done really well!