Play whitewater adventure
To the Rapids!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #148 | 2.502 | 4.333 |
Polish | #157 | 1.925 | 3.333 |
Theme Interpretation | #158 | 2.502 | 4.333 |
Gameplay | #160 | 1.732 | 3.000 |
Overall | #162 | 2.165 | 3.750 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
MAN, this was nuts. I did not expect this to be THIS fun even though I kept getting stuck on the big rocks, I also think the kayak should have been faster in the places without strong currents to make it a bit of a momentum thing(I'm obsessed with momentum). But I still can't grasp the amount of polish for having only 72 hours, GOOD JOB.
Thanks, from the bottom of my heart! I will keep an eye on the inertia. Argee about the speed of the kayak - I will continue balancing the physics
P.S. Don't worry about stucking in rocks, one of them seems to be impossible to escape - I call it "The Rock"
Loved this entry, as I mentioned on stream I think this was such a clever implementation of the theme. My only complaint was getting stuck on the rock of doom :D
I think a 2 player mode where both players control a 2 person kayak would be incredibly fun and could be very popular.
When I started my solo-dev journey (it was just half a year ago actually), I was thinking to never try developing multiplayer. But, you really have inspired me! I promise to make a coop mod. Probably, it will also include racing on 2 different kayaks, following others' suggestions. So thank you for the feedback!
P.S. The Rock shall be destroyed
I like the idea of kayaking in a game and the two button theme works perfect for this idea. It would be nice if the camera didn't swing back and forth as you turned since it was a little motion-sick inducing. I also think the speed of the kayak should've been a bit faster, or at least the map made a bit smaller. Add some goals / waypoints or maybe a timed race, and I think that would help round this out. Keep working hard!
Thanks! Hard work I will.
I think I just need to add different mods for rowing - like crouse-mode (for lakes), and sport-mode (for rapids). For the camera, I agree, but I will probably add it as a setting - the camera currently simulates GoPro, which people usually mount on a kayak stern. I actually like, how different people found different aspects interesting - I'll definitely make several play mods (like racing, realistic damage and peaceful adventure with some secrets on the map). So thanks for the valuable feedback!