Really enjoyed the meta of this and it was a lot of fun to figure out all the achievements.
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Minimal Pong's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #15 | 3.447 | 3.818 |
Polish | #16 | 3.447 | 3.818 |
Overall | #16 | 3.529 | 3.909 |
Theme | #17 | 3.775 | 4.182 |
Audio | #17 | 3.200 | 3.545 |
Overall | #18 | 3.376 | 3.740 |
Graphics | #22 | 3.365 | 3.727 |
Fun | #26 | 2.872 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Alright... so I started off like... meh, this is rather boring. But I wanted to at least figure out what the shop is about. Then I hit a ball in a way that it took hours to travel to the other side and I was like "why did this not get addressed? This is excruciating!". And then I saw the achievements first and thought: "Wow, this is funny :)"
After all that I tried out the shop items and was like: "Why should I use those...?" Then I realized that you get more money when you disable things. And then I was like: "What might the other awards be, let's find out!" I disabled everything and beat the AI and now I was rich!!!! RICH I SAY!!!! $$$
LOL, it was sooooo fun, really a blast, thank you!
This is a good idea, but I encountered a bug (?) where the ball would only launch in one direction. The sprint idea is interesting but I think it might be better implemented as a dash/teleport so it takes more skill to get the paddle where you want it.
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