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Grip Jewel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #18 | 3.833 | 3.833 |
Overall | #36 | 2.917 | 2.917 |
Gameplay | #44 | 2.833 | 2.833 |
Sound | #52 | 2.250 | 2.250 |
Aesthetics | #56 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I have the same problem asamadeux... the gam crashes after the tutorial (there's a "play" button but it doesn't do anything). I also get the error in the console:
"Uncaught undefined - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch."
Playing with Edge Browser.
Seems like a cool game though :)
Try refreshing your browser! I have encountered this issue when building the project but had no time to make a fix, I found that refreshing your browser allows you to by pass this as it loads you in the menu instead of the tutorial level. this fix was included in the description in bold lettering, i thought it was clear enough to see, but i guess not. I will see what i can do to make it more clear while i wait for the rating period to end!
Ok oh, yep reloading worked.
I really like the atmosphere!
It kept crashing on exiting the first stage, it could be just my computer though I was this error on the browser console:
again, it could just be my old computer and I don't see anyone else mentioning it.
it could be that, or just an issue in my code, either way I'm sorry to hear that!
The music and art gave me Noita vibes (which I dig a lot). I liked the magnetism mechanic you put it. You did some solid work!
Thank you! I appreciate it!
I feel stages were just a little too dark. couldn't see some of the blocksat all playing the first time. Still finished all stages though :)
Even with current darkness I don't feel red lights indicate danger zones too well leaving me discover it the hard way.
However magnet mechanic worked great!
Really creative and challenging, great work!