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amadeux

69
Posts
3
Topics
3
Followers
21
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A member registered Jul 04, 2020 · View creator page →

Creator of

Recent community posts

🤣🤣🤣 Someone has a keen eye

Sorry, nothing to do at this time. The game was developed for a trijam that did not get completed in time. I will complete it when I get the chance, I think it's a good concept worth finishing.

Well, then  would this be a good loophole for someone with multiple personalities? 🤔

Wow, what a different and unique approach. I would never in a million years think of using audio as the distraction. Great Idea!

Thanks so much for the feedback. Yeah, I think I worked it backwards so next time I think I'll start with the programming first since I'm a little rusty on that part. 

Thanks, yeah. I think I may have approached this backwards. I think next time I will start with the programming first, and then the assets last.  Been learning a lot from other developers here so good stuff!

Lmao! So much emotional going on, this is so great! Game Design, looks, functionality, and in theme. Great stuff.

Great design and very fitting for the theme! I am a low wpm so the game got challenging kind of quick, but was still fun overall. 

Perfect game! Fun, looks great, in theme, and most importantly IT WORKS! lol 
Very impressive!

What a great design, I found it hilarious. Fits the theme and it looks great, very distracting indeed!

It's already been said, but yeah the pop ups ramp up pretty quick at a certain point. I'm sure it's a simple fine tune once you get time to update it. Cool stuff.

Great game design! Very fitting. Very impressive getting the done in such short time. 

I like the graphic design aspect, seems natural specially for this Jam's theme. But yeah, the game play was above my level lol.

Wow, what an impressive game for this kind of Jam! The and mechanics are unique and pretty cool. Awesome to see that someone can complete something like this with the time constraints, even at four hours. Way to go!

The music is so fitting! it's like mischievous chaos design. Way to go in getting this done in the short time frame.

Game works great, I'm so impressed by how people can get these completed in such short time. Great stuff!

I've gone cross-eyed playing this game. Great fun!

No, you're not missing anything, it's as much as I got completed with in the timeframe. So it currently stands as relic to my struggles lol. I hope to get better at this.

Hey there guys, this Jam seems interesting so I'm having a go at it. 

Here's my devlog for anyone who cares to read it. Feedback through my progress and thought process is always welcome.

Seems like I might need construct 3 to run this. You wanna try to export an html and then upload it to a new project and link it here?

Great working game! The controls seem a little sticky at times and the objects around the scenes are quite tight to maneuver freely so they just need a little polishing up. Each npc is set in a "gotcha" setup where you would have to die a few times to figure whats going on so maybe lay them out to give the player a advantage. Otherwise looking pretty cool.

great original concept, very intuitive on the design concept. As others have mentioned the gameplay can be a little frustrating, but maybe this is for more hardcore games and in that case it just needs to flow better through out the level like an easier start and better rest stops along the way. Great concept! 

Love the style and what a unique design in game play. It was challenging at first, but then it started to feel like b-ball. great stuff!

lmao! Thanks so much for checking it out. 

Thanks! I'll take bizarre as a complement. Glad you appreciate the art.

What a perfectly themed game. Runs great and the concept is dead on.

what a challenging game and looks great. This game runs really smooth and controls are great, I thinks it's what really made the gameplay very enjoyable.

Holy hell that guard! lmao

What a hilarious fun and original concept. Like the mix of "hackery".

Grapple was fun, specially when I realized it could get me through the stages muuuuuch quicker. That crimson color was hard on the eyes after a while though.

It kept crashing on exiting the first stage, it could be just my computer though I was this error on the browser console:

again, it could just be my old computer and I don't see anyone else mentioning it.

Yeah, it could definitely just be my computer. I removed all web plugins and it still happens, oh well ¯\_(ツ)_/¯

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Totally understand, mine was riddled with incompleteness and bugs. it ok 

Looks very nice and clean, great art work and style. I had an issue grabbing things so I wasn't able to make it far, just able to put the torches on the knights (it's that was the right thing).

Looove whole concept and very tense ambience, which is perfect for the theme. Only thing I would have to say is the controls felt a little heavy, a cat (to me) should feel light and agile but I'm sure there's tweaking time for that. 

Nice and clean, looks great. was confused on what to do for a bit, but I was able to figure it out 😀

great style and great mechanics. It's quite a challenging start, so as also mentioned here perhaps a much easier start, but then this would depend on your target audience as well.

The grapple is cool and fun. I just got a little mixed up with the aiming and grappling between the keys and mouse. definitely potential for a bigger game.

Me too

Like the key code concept. I wasn't sure what to do on the second level as others have mentioned, but the concept is really great!