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A jam submission

Plant DefenderView game page

#Spring2DJam
Submitted by Alex, Valerie Burnett โ€” 3 hours, 52 minutes before the deadline
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Plant Defender's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics / Visuals#462.8354.286
Audio#572.0793.143
Is it related to spring and does it follow the theme?#612.6464.000
Overall#622.2873.457
How much do you like the game overall?#691.9843.000
Gameplay / Fun#701.8902.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made or AI-generated assets that you used (it's the rules!)
None

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Comments

Submitted

Great concept and nice art, good job

Submitted

Very nice design! It's a good game to keep the player playing to overcome themselves.

A HUD with life and points/time would be interesting

After time, I noticed that enemies always spawn in the same order, so it was easier to stay alive

Submitted

Art's pretty and its a good proof of concept for a game.  It could do with a little escalating tension, like having the enemies increase in number as the game goes on.  Other than that great job.  Oh yeah, idk if it was just me, but the quit button on the main menu didn't work.

Submitted

Survived the cow-dragons for quite a while, some thoughts:

  • When you're swinging, you become an active collider and you collide with acorns, which is unintuitive
  • It would be nice if there was some time to the eating animation since the character moves so slow. Not having time to get to acorns across the screen meant I had to sacrifice all but the ones I chose to stand on.
  • There wasn't much escalating pressure, I did let the enemy smack me with their hammer in order to lose.

Very cute design, great job!