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The A.N.G.E.L. Initiative's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #8 | 3.600 | 3.600 |
Horny | #9 | 3.733 | 3.733 |
Aesthetic | #10 | 4.000 | 4.000 |
Kink | #13 | 3.267 | 3.267 |
Overall | #13 | 3.126 | 3.126 |
Play | #15 | 3.200 | 3.200 |
Harmony | #24 | 3.067 | 3.067 |
Narrative | #25 | 2.533 | 2.533 |
Novelty | #26 | 2.933 | 2.933 |
Stealth | #37 | 1.800 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I started early
I had worked on model sheets before February for the playable character and had an incomplete model at the start of the jam with no animations.
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Comments
This looks super cool! The 3d-esque art is super neat, the sound design is good, and the puzzles seem like they're going to be really interesting. unfortunately i am this close to rage quitting level 3
yeah, the 'wait and watch for a while until you think the platforms have synced up (they haven't you're going to get squished) and make sure to move precisely or you have to wait the cycle over again' combined with the very slow character is just stress-inducing >M< died just when i'd finally managed to make level 3 work and i dont even know how i got squished there
The animations and character design here are really impressive. The 3D → pixel art conversion seems to have worked very well. I like the backgrounds and environments too, the main character stands out very well against the browns and greys.
It's interesting to have a puzzle platformer where you can't jump. That's a cool gameplay innovation. I did find myself wishing the main character was a little less weighty and clumsy, but I can see why it's tied to the game mechanics.
One of my favourite entries in the jam so far, and I'd love to see it developed further.
I'm may not sound refined when I say this, but.. How dare you do that to my new waifu *0*
Joking aside i like the character designs a lot, the background too, and the sound effects were on spot.
There's room for improvement with controllers and level design.
The things I'm left craving for are some other animations and some clever mechanic taking advantage of the caracteristics of the goo.
The 3D pixel art converted characters turned out great, the animations have a really nice flow to them! The tileset environment is also looking good, it really captures the sci-fi atmosphere.
I admire the sound design! The ambient and moody music track fits the environment and puzzle gameplay very well! The creature sounds are bizarre and seductive, I love them!
Puzzle gameplay is fun and easy to get into, I would definitely like to see the concept expanded with more levels! I don't mind the slow pace since the levels are quite short, but some of the segments are somewhat demanding in terms of precision. If you want to expand the game, I suggest letting the players unlock several levels at a time, so they can choose to skip any that they're really struggling with.
Nicely done!
Really nice art and animations, the sounds and music fitted to the game well too. Perhaps the gameplay could be sped up a little bit to make it feel snappier.
Prolly died like ten times on the third level. Neat little game with some interesting hybrid 2D/3D pixel designs.
i cant unzip the file after and dont have anything for .rar
There are a few options I know of. WinRAR is a free download and if you're accessing the game from the Itch desktop app you usually don't have to unzip the folder.